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  1. #1
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vstarstruck View Post
    alimdia is correct, and also correct with the counter to this.
    alimdia is not correct, because alimdia is ignoring some of the additional context related to tokens in WoW.

    The amount of gold that can be obtained in Legion did not increase significantly enough to account for the kind of spike in prices that many of the busier servers see. It did cause a bump, but a number of external elements (such as being able to convert the tokens to Bnet balance and thus buy other items from the company) served to increase demand for the token.

    Can you guess what happened next?

    Token prices went up. AH prices for many items went up (including many that, as I have noted before, had stayed steady for years despite the slower inflation caused by increased sources of gold with each expansion), despite there not being a significant change in gold sources outside the increase seen the previous year when the expansion launched (note that the spike occurred less than a year ago, while Legion launched over a year before the spike, so it wasn't a shift caused by the new expansion).

    Do you really want to sit there and tell me the two aren't related? That those level 30 greens that were once 40g just happened to, in the last 6 months, jump to 400g? That it's not players trying to make enough gold to buy the tokens at the new price, leading to an economy that prices new players out of buying many items they once could? That allowing RMT has zero impact on the in-game economy?
    (2)
    Last edited by Berethos; 04-22-2018 at 02:29 PM.

  2. #2
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Berethos View Post
    alimdia is not correct, because alimdia is ignoring some of the additional context related to tokens in WoW.

    The amount of gold that can be obtained in Legion did not increase significantly enough to account for the kind of spike in prices that many of the busier servers see. It did cause a bump, but a number of external elements (such as being able to convert the tokens to Bnet balance and thus buy other items from the company) served to increase demand for the token.

    Can you guess what happened next?

    Token prices went up. AH prices for many items went up (including many that, as I have noted before, had stayed steady for years despite the slower inflation caused by increased sources of gold with each expansion), despite there not being a significant change in gold sources outside the increase seen the previous year when the expansion launched (note that the spike occurred less than a year ago, while Legion launched over a year before the spike, so it wasn't a shift caused by the new expansion).

    Do you really want to sit there and tell me the two aren't related? That those level 30 greens that were once 40g just happened to, in the last 6 months, jump to 400g? That it's not players trying to make enough gold to buy the tokens at the new price, leading to an economy that prices new players out of buying many items they once could? That allowing RMT has zero impact on the in-game economy?
    This is why you are wrong:
    The form of the post hoc fallacy is expressed as follows:

    A occurred, then B occurred.
    Therefore, A caused B.

    When B is undesirable, this pattern is often combined with the formal fallacy of denying the antecedent, assuming the logical inverse holds: Avoiding A will prevent B.

    that simple.

    FFXIV has this problem too, gil gained is too high compared to gil sinks, that simple, if you are seeing a huge hike when they came out it is the same reason as my number 2 reason I gave for ffxiv.

    Also same as FFXIV, I want to venture a guess people came back to join in new expansion. Everything skyrockets in FFXIV every time a "major" patch comes out, and things move much quicker, just on the simple fact changing supply and demand and having more gil in circulation (horded > active) FFXIV sees this effect with each major patch and your asking why you can't see such effects in wow?

    Why do you think IRL money changes vale against another counties like every minute? it is the same reason, how much that currency is being demanded, relative to its supply. (Every time you convert a currency for one for another, it impacts demand a bit and the future values for one for the other)

    So with that said, alimdia is correct. (though a bit off about how much inflation it will cause, it def will happen, for the reason I gave. But it has nothing to do with the token itself, but more with the problem of FFXIV's economy will show it more, just because all that horded gil will be in circulation.) So she is right about the source what causes inflation, but wrong about how much inflation you will see if these tokens released. I guarantee you inflation will be a lot worse here then wow because of the amount of gil horded because how bad the gil sinks are here. 10x would not take 6 months to happen here, it will take 6 days.

    why? inactive accounts will go live in light of this news, more activity in general + the horded problem. You will see insane hyperinflation for the first few days to maybe a few weeks if they should release this. FFXIV's economy is extremely volatile, so much so it can mimic IRL stock market or currency exchanges. case and point? FFXIV's glam weekly thing. prices go though the roof on stuff it takes, esp if it is limited access mat like those limited to airships, those go though extreme high hikes if it takes something from a source like that. We are not talking 5x or 10x, we are talking 100x to 1000x overnight because of it.
    (3)
    Last edited by Vstarstruck; 04-22-2018 at 03:38 PM.