Page 11 of 27 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 267
  1. #101
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Moogles are part of Final Fantasy , they barely had a purpose in the game already... Now they do.. in a Cute way.. but Moogles are ment to be cute... I don't see the problem here .
    (6)

  2. #102
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Why are dark moogles not black in color?
    (1)

  3. #103
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Thanos View Post
    Why are dark moogles not black in color?
    Because it's not a dark moogle, it's the "Good King Moggle Mog XII".


    http://forum.square-enix.com/ffxiv/threads/31961
    (0)

  4. #104
    Player

    Join Date
    Sep 2011
    Posts
    838
    i'm not liking or disliking i have no real opinions on the matter,,,,, other than, realism?? its not realistic to have these weapons in this made up, imaginary, fantasy world?

    but somehow fighting the oversized moogle somehow is? or fighting ifrit is real looking?

    give me a break go play Call of duty to get your "real fix" with realistic weapons
    (8)
    What I have shown you is reality. What you remember, that is the illusion.

  5. #105
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Sterling View Post
    this game is turning into nothing but what we look like, and cuteness... so very disappointing...................... way to go se. tarnish your name more, those weps just stepped your game into the ground.... the servers have twinndled, and what are people going to see upon 1.20 return? cartoony weps.... not the right choice.. im sorrry.

    & dont get my wrong i love this game, but the direction their taking in the time of need is failing...
    no .
    (11)

  6. #106
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Remember when Pokemon used New York as a map inspiration and actually added Ground Zero? Like, that level of bad form.
    This was in one of the earlier pages but this isn't actually true. Someone just connected some really dumb dots and made up some conspiracy.

    Moogle weapons are awesome but I'm wondering what they would excel in, since it's obvious that Ifrit's are about raw offense. Since the moogle fight is a team battle maybe they get bonus effects to combos or when your party is a certain size or some other new kind of effect.
    (0)

  7. #107
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    So how many of you that are complaining about the look of the weapons etc is gonna get it anyway?

    Or you boycotting the weapons? refuse to get them and stick with your initial complaint?

    Seriously.. its a game.. get over it.. if you dont like it.. dont get it.. such a simple thing to do..
    (2)

  8. #108
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Starlord View Post
    Hi Starlord,

    Yah I know, but it's only a bandaid fix to a much bigger problem. They still aren't changing the fundamental flaw with the current Ifrit Loot System: Dumping Unique/Untradeable Items directly into your Inventory, and not allowing you to pass that Item to someone else if you wanted to. So it's still the bad Time Sink, but with a slight "alternate path" of killing something X# of times to collect enough of a type of Item to trade in later.

    Thanks~
    (1)

  9. #109
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Because it's not a dark moogle, it's the "Good King Moggle Mog XII".


    http://forum.square-enix.com/ffxiv/threads/31961
    Oh no! what did the king do!?!?
    (0)

  10. #110
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kiara View Post
    Hi Starlord,

    Yah I know, but it's only a bandaid fix to a much bigger problem. They still aren't changing the fundamental flaw with the current Ifrit Loot System: Dumping Unique/Untradeable Items directly into your Inventory, and not allowing you to pass that Item to someone else if you wanted to. So it's still the bad Time Sink, but with a slight "alternate path" of killing something X# of times to collect enough of a type of Item to trade in later.

    Thanks~
    how do you know? we haven't been given much detail as to how hey are changing the primal drop system, but we do know that it IS changing.

    http://forum.square-enix.com/ffxiv/t...885#post462885
    (1)

Page 11 of 27 FirstFirst ... 9 10 11 12 13 21 ... LastLast

Tags for this Thread