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  1. #1
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    We are not getting less
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  2. #2
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    Quote Originally Posted by Remedi View Post
    We are not getting less
    We got stuff like PotD and Diadem on top of more dungeons in HW. In SB we got no new race, less jobs, lost even more dungeons, got Ultimate which is great for raiders but is mostly a fight with lots of re-used assets and finally got Eureka. Again we got all of this already in HW with more dungeons. We also lost stuff like our veteran rewards. (And barely got much for it.)

    At the same time they started to sell more merchandise, have more campaigns with other companies, increases the cash shop and the prices there constantly, sell jump potions, make a lot of items single character only and more. Also SB seems to have been sold more than HW. Yet we get less content. If they truly use the cash shop to make the game better why dont we see that? We always got more features so those are not new. Shouldnt we have at least the same if not more dungeons on top of having more completely new content?

    (And even stuff like the Hildy outfit are landing in the cash shop..which could have been a quest reward)
    (4)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #3
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    Quote Originally Posted by Alleo View Post
    We got stuff like PotD and Diadem on top of more dungeons in HW. In SB we got no new race, less jobs, lost even more dungeons, got Ultimate which is great for raiders but is mostly a fight with lots of re-used assets and finally got Eureka. Again we got all of this already in HW with more dungeons. We also lost stuff like our veteran rewards. (And barely got much for it.)

    At the same time they started to sell more merchandise, have more campaigns with other companies, increases the cash shop and the prices there constantly, sell jump potions, make a lot of items single character only and more. Also SB seems to have been sold more than HW. Yet we get less content. If they truly use the cash shop to make the game better why dont we see that? We always got more features so those are not new. Shouldnt we have at least the same if not more dungeons on top of having more completely new content?

    (And even stuff like the Hildy outfit are landing in the cash shop..which could have been a quest reward)
    We ARE getting less new things, but we are not getting less in quantity.
    Frankly even the merchandise in the shop is not correlated to a less quantity of rewards in-game, so no the quantity is not getting less. (w/e me or you feel about them is irrilevant, frankly some are just ripped animations which are more infuriating for me than something created for the sole reasons to be sold in the shop)

    Also there has been an increase activity UI side which in a way is much more useful for the game lifespan than 1 stupid, useless, nosense dungeon that frankly EVERYONE loathed till they said they won't be doing 2 dungeons in odd patches anymore.
    Not to mention that SB brought the biggest housing update since inception, with some fixes to the system, which are long needed and we got nothing for HW or ARR for that matter.

    Now you might have a case if they didn't add a new potd or as some like to call it diadem 3.0, but imho no we are not getting wod 6.1 quality content if you ask me (or 5.3 Mop).

    And let's be honest 4.3 is shaping up to be a packed patch, probably more than 3.3 and 2.3 despite their best effort to sour it with the premium garbage

    Now I know less new things it's hard to be impressed, but in a buisness where everyone is cutting or stopping developing to focus on shady practices I'm more concerned on quantity over quality at this point. Especially since I know that quality takes time (As in real time, not demagogy like ppl saying that FFXV was in dev for 10 years or that Eureka was in devs for 17 months, because that's just basic populism with no evidence nor proof, well cept for XV anyone sane knows that until 3y before release the game was just a drug trip of Nomura and nothing more, which actually makes me shiver about KH3 and FF7R)
    (0)
    Last edited by Remedi; 04-19-2018 at 06:48 AM.

  4. #4
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    Quote Originally Posted by Remedi View Post
    We ARE getting less new things, but we are not getting less in quantity.
    That is imo completely subjective. I dont find stuff like Eureka high quality content especially with all the re-used monsters and weapon.

    Small changes to the UI should also be something that we get on top of that and not in beta versions like the glamour commode.

    They also only got us that housing update because people raged that much that it got them negative press.

    In the end they sold more expansions, they have an increase in sub at least at the start, they sell more stuff in the cash shop and more..So I wont accept less content since they got more money from us.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #5
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    Quote Originally Posted by Alleo View Post
    That is imo completely subjective. I dont find stuff like Eureka high quality content especially with all the re-used monsters and weapon.

    Small changes to the UI should also be something that we get on top of that and not in beta versions like the glamour commode.

    They also only got us that housing update because people raged that much that it got them negative press.

    In the end they sold more expansions, they have an increase in sub at least at the start, they sell more stuff in the cash shop and more..So I wont accept less content since they got more money from us.
    Quality yes is subjective but quantity isn't.
    When talking about quantity you need to be objective and not use just what you like.

    edit: When talking about something that can be objectively proven it's better to not have personal feelings clouding the judgemnt, if I were to say that we got less content because I don't consider PVP additions as content since they don't strike my fancy, pvpers might come to be and correctly say that I'm talking nonsense.
    MMOs target massive audience, which means that you are more than likely to not enjoy a part of them, which is why ultimate was in the end a good addition for the game especially for how game changing it actually was.
    (0)
    Last edited by Remedi; 04-19-2018 at 06:37 PM.

  6. #6
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    Quote Originally Posted by Remedi View Post
    Quality yes is subjective but quantity isn't.
    When talking about quantity you need to be objective and not use just what you like.
    Sorry about the quality and quantity stuff. x_x Misread it and thought that you meant that we got less but those in more quality.

    My problem is that I dont find it good that we lose more dungeons (we already lost one in HW) to get new content. For me with all the things that they can use to earn money we should have had more content on top of all the basics content still being the same amount. For example we got PotD and Diadem in HW and still had more dungeon than SB. We also got PVP maps in HW without losing dungeons for that too. Its just sad that we have to give up basic content if we want different new stuff.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  7. #7
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    Tbf the dungeons we lost were mostly reused assets so they didn't get much more time to work on new features (though I suspect that if they kept doing 2 hard mode/patch they would've have to cut them because they would be out of dungeons out of which make hard modes by now)

    I think that the 3.5 months /patch is a bottleneck tbh in regards to implementations of new features, which in turn is why some are implemented in an not so ready state. Personally I feel that there are 2 ways they should consider
    1) is keeping the patch structure to the formula BUT frontloading all new features during the expansion releae
    Or
    2) stagger patch releases more to have time to finish new features

    edit: BTW sometimes it's good to go an extra mile when analyzing things.
    To give you an example, everyone hates Jar Jar Binks, but without the tech created for him we wouldn't have the motion capture of today
    While ppl opinion of eureka might wary, the technology used in it for cross server functionality will be useful in the long game for the game
    (0)
    Last edited by Remedi; 04-19-2018 at 07:39 PM.