4.1 was amazing in that sense. To have Arenvald go on and on about how this is what you're supposed to do, us basically taking initiative to do something (well it was Arenvald's idea but still), just going out with comrades and as much as you can in a dungeon, having fun, racing to see who'd reach the treasure room first... it was such a good storyline, gosh.
I think that's part of what's nice about Eureka, as much as so many of us being there is actually contradictory to the lore of the place. Running around, having to be careful, teaming up and playing strategically, but also to boldly go where no one has gone before (and lived to tell).
I think that's one thing we really lost with them going down to one dungeon every other patch, because it leaves us only with the MSQ story, or some other story-heavy dungeon (like Hell's Lid) instead of just interacting with the world at large.

Quote Originally Posted by Soupa View Post
I personally feel like we’ll return to adventuring and stop with what I’ll call the “Garlean Campaign.” Once 5.0 wraps up due to that being the garlean expansion. The new world continent lies to the far west of Eorzea and from what little info we have remains mostly unexplored.
Watch the Ascians stir things up and tie it back to the story there.