Quote Originally Posted by Luin View Post
SSS doesnt have mechanics. SSS doesnt have party buff alignments.
It's piss easy to hit 6k on a dummy. Especially on Black Mage.
Yes, thats why I suggest SSS to figure out wether its someones rotation thats a problem or if its mechanics. (afaik SSS is also calculated without party buffs and the like in mind - its basically really telling you wether or not you know the "mechanics" or "rotation" of a class well enough and if you're geared enough to pull the DPS required)

An ice-mage will never beat the O7S-dummy, with or without mechanics.
If you clear it with ease though, you can now rest assured that you've got your job down and its infact more the fight you need to work on more.

Consdering all the factors that come into play with the numbers on fflgos - buffs from party-members, mechanic mess ups that werent your fault, no healing, getting picked for a mechanic that requires you to disengage, having to raise a healer to save the group etc. etc. - I'd say to get an idea wether or not you're doing fine on a ground level, SSS is the better option.

Ofc there are people getting carried and obviously thats bad - especially when those people dont strife to improve. But what good does it do to tell someone whos trying to improve "Yeah, you're just bad"? Instead of rather being like "Okay, check if you have your rotation down and wether or not thats the problem"?

My point is: Personally, I can go into fights with more ease after I've beaten SSS on that class, because I know that I'm capable of performing with that class in general.
For any numbers generated in that fight, I'm taking into account anything else that contributed to them. All with the knowledge, that my class-performance isnt the problem and that I only need to get the dance of this encounter down (and teach that AST that crit-buffs are for bards!)