there are infinite amounts of mobs however. sounds like a lot of sour grapes to me. just my 2 cents
there are infinite amounts of mobs however. sounds like a lot of sour grapes to me. just my 2 cents

There are not an infinite amount of mobs. Go farm gaganaskins for an hour and tell me how you fair. There is one place to get them and there are about 8 mobs and if anyone else happens to be farming them you are twiddling your thumbs. When you compare farming bone/leather/meat to a miner/botanist item the two aren't even comparable. It's not like you need any less leather than you do logs, or ore.
Also you should learn the expression Sour Grapes before using it.
Last edited by Wintersandman; 04-06-2018 at 07:37 AM.
The problem and a good solution. I'd love a reason to use stealth more, as we could have to delve into deep dangerous caves in order to get the right skins. Shepard sounds like a retainer rather than an actual DoL.

I agree with you and Seraphor that Hunter/Trapper is better. I just came up with a concept and through it out. If it gets adapted from there I am all for it as long as it solves the problem.
There are most definitely not. Battlecraft farming is the most obnoxious farming in the game and it's one of the most mandatory. It's one of the primary reasons people level retainers and have multiple retainers. Tiger Skins, Gagana Skins, Manzasiri Hair, there's a fortune to be made there. I go grind waiting for queues.
You can have a hundred people hit Silvergrace every hour. But mobs have respawn timers and when I can kill all the Manzasiri and my first one hasnt even respawned yet, how is anybody supposed to compete? I'm only 1 person and I can dominate an entire mob and all its drops.
Edit - Adding an entire new DoL job with annoying minigames smacks of 1.x to me. Why cant we just make DoL gear multijob, and allow Perception/Gathering to alter drop rates while on DoW/DoM jobs?
Last edited by Luin; 04-06-2018 at 09:26 PM.
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