Dark Passenger Change!
Mp cost reduced to 0.
(Reducing the mp cost for the Raw version, "which is basically useless" would make using Dark passenger a DPS increase)
Deals unaspected damage with a potency of 100 to all enemies in a straight line before you.
Can only be used when succumbing to the Darkside.
(No Change)
Dark Arts Effect:
Potency: 240
Increase Magic damage taken by 10% for all targets hit by Dark Passenger. (Duration: 15s)
Dark Arts fades upon execution.
(This would promote bringing Blackmages, Summoners, and Redmages to parties.
Also would buff paladins Holy spirit burst window. So DRK/PLD can be desirable combination.)
Cooldown increased from 30s to 60s.
(Lines up perfectly with Trick Attack, and Carve and Spit. I feel like using this every 30s would be too unbalanced.)
Also in dungeons, using Dark passenger in big pulls would make Abyssal Drain stronger.

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