
Originally Posted by
Acidblood
I'd say it's time PLD and DRK got their stances deleted outright... I mean (unlike WAR stances) they add next to nothing to the gameplay, and with separate DPS and Enmity combos (the latter of which is at risk of being forgotten for lack of use) they aren't even needed for aggro control.
Now you could argue that the stances add an extra layer of skill at maximising DPS, but surely that would be better served (and less clunky) through a more interesting DPS rotation and forcing tanks to actually use their Enmity combo to hold aggro (shocking concept I know). In addition, bonus Enmity could be added to Tenacity; so, more Tenacity = more Enmity from Enmity combo = more rotations spent on DPS = Tenacity is actually desirable as an overall DPS boost!
But what about PLD gauge? Well you simply replace it with far more fitting mechanics... e.g. Bulwark: 90 seconds CD, 12s duration, lowers cooldown of Sheltron from 30s to 5s (or part thereof) while active. Holy Spirit: Lowers cooldown of Bulwark by 10s. Intervention simply becomes a standard cooldown (or something, I still find it weird that it's linked to the now cross-role Rampart).
Not sure about DRK, haven't played it past 60.
Of course this will probably all take an expansion, but that's OK, as the next expansion needs to do for Tanks what SB largely didn't, which is to actually clean them up, remove the junk, and most importantly, make them FUN to play.