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  1. #11
    Player
    Libido's Avatar
    Join Date
    Nov 2011
    Posts
    4
    Character
    Morganjha Westvleteren
    World
    Ragnarok
    Main Class
    White Mage Lv 70
    Quote Originally Posted by DrekeLamorte View Post
    It is always determinable what item exactly it is using the new system.

    Looking at the remainder bar, when it is closest to the beginning of the word "Approach" located beneath it(the 'p' iirc, it will always be a raw gemstone.

    When it is at the 'ac', it will be the rarer ore/second rarest to gemstones.

    When it is at the 'h', it will be the common ore.
    [[[ There is a very, very slight difference between the two, often difficult to distinguish outright ]]]
    When it is just past the end of the word, it will be the lowest item.

    When it is almost full/most past the word, it is the "____ quality _____ ore" for the leve at that camp.

    Using this information, plus sweetspots, with a little trial and error, you will find the exact spot every item needs to be hit, at what depth, first swing, every time. (unless it's much higher in rank of a gather than you, in such cases, two) {Note that, though a single item may appear in multiple regions, the "strike" location for said item will be different depending on where you're gathering it.}



    Good luck out there!
    anyone have a list of remainder % and item correspondence? i can't find it just sweet spot

    thanks
    (0)

  2. #12
    Player
    Sinnerslazer's Avatar
    Join Date
    Aug 2011
    Posts
    97
    Character
    Glizdus Junior
    World
    Moogle
    Main Class
    Botanist Lv 60
    I'm lv.25 right now and decided to move to Grade 4 spots by doing leves.
    I'm struggling with items positioning everytime. Alumen supposed to be around 50%, but for me it is random. Sometimes it is 50%, sometimes it is at the very beginning of the Strike gauge and sometimes it's on 100%.

    Same thing is with all items. Catalysts, ores, gems also are in random places.
    When i was grinding on Grade 2, I was 100% accurate with placement of the items. Now it is wheel of fortune.

    I doubt it is because of my low level. I moved to Grade 2 spots as soon as I could get lv.20 leves and haven't any issuses with item positioning. I even wrote an short guide for my LS mates based on my experience on Grade 2 spots.

    -EDIT-

    Seems like level had some influence on this. When I dinged 26 i was able to separate all items from the mining spot. Writing another mini guide for my LS mates for G4 sport
    (0)
    Last edited by Sinnerslazer; 11-25-2011 at 02:27 AM.

  3. #13
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    In order for the item to be in the exact same spot every time level and one of your class' associated stats must be at a certain number or higher.

    Doing Grade4 at Lv25 wouldn't surprise me that you weren't at that point yet.

    Where did I get that information you ask? Good question; I seem to remember it being in some patch notes at some point.

    Update: Found it. 1.17 Patch Notes
    [dev1039] When the three below conditions are met in regards to the grade and difficulty of a gathering attempt, the "sweet spot" of the approach phase will be in a fixed location.

    1. Class rank
    2. Values of VIT for miners, STR for botanists, and DEX for fishers
    3. Bait and lures (for fishing only)

    ex.) At a certain grade and difficulty, having the appropriate rank, DEX value, and bait/lure will ensure that jigging the rod precisely in the middle will result in a black eel hit.
    and before someone accuses that of meaning the other type of sweet spot, I will point you to where it says the 'approach phase' (when you are striking the ore, below the circle, it says approach).
    (0)
    Last edited by Raldo; 11-26-2011 at 01:03 AM.

  4. #14
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Raldo View Post
    Certain items have smaller starting remainder bars than others. Often times you can use the size of the remainder bar to know in advance what item you are about to get.
    pretty much explained it, not only that, but once you know what the remainder translates to for a mining spot, it also gives you an idea of how much power to put in your strike. Once you learn, you'll hit the mark every time.
    (0)

  5. 12-03-2011 03:41 PM

  6. #15
    Player
    Sinnerslazer's Avatar
    Join Date
    Aug 2011
    Posts
    97
    Character
    Glizdus Junior
    World
    Moogle
    Main Class
    Botanist Lv 60
    Quote Originally Posted by Vanguard319 View Post
    ...remainder translates to for a mining spot, it also gives you an idea of how much power to put in your strike...
    Not entirely agree with you.
    For example Iron Ore. It requires much more power to dig it then Brimstone, but it pops with less reminder bar then Brimstone.

    But your theory applies to gems.

    (1)

  7. #16
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Very often the rarer the item is the lower the starting remainder.
    (0)

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