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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    To be honest I wonder if the RMT excuse is just that... an excuse, and if either the servers somehow will explode if we mailed each other more frequently or they feel the ability to mail alts would hurt retainer sales.

    In 8 years playing WoW for example, where you can mail alts, guild members, random players, whoever you like... I've never once been mailed by an RMT seller or seen any issues arise.
    (0)

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Liam_Harper View Post
    To be honest I wonder if the RMT excuse is just that... an excuse, and if either the servers somehow will explode if we mailed each other more frequently or they feel the ability to mail alts would hurt retainer sales.

    In 8 years playing WoW for example, where you can mail alts, guild members, random players, whoever you like... I've never once been mailed by an RMT seller or seen any issues arise.
    Let me tell you, You've been lucky it was a persistent problem on my server
    (0)

  3. #3
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Liam_Harper View Post
    To be honest I wonder if the RMT excuse is just that... an excuse, and if either the servers somehow will explode if we mailed each other more frequently or they feel the ability to mail alts would hurt retainer sales.

    In 8 years playing WoW for example, where you can mail alts, guild members, random players, whoever you like... I've never once been mailed by an RMT seller or seen any issues arise.
    Play any MMO, RMT is a problem. The way to combat RMT tends to involve multiple things:

    1. Intentional throttling of anything that text can be sent through. (otherwise all a bot has to do is run through a crowded area, log the names, and then go to a mailbox to spam everyone every few minutes.)

    2. Limiting what can be sent or traded without going through the markets/auction house, otherwise you'd have RMT just constantly sending everything through it.

    3. Making menus verbose enough that it requires reading, (eg many identical item icons require mouse-overs) and not simply manipulate the client.

    In all the years I've been playing MMO's (which goes back to the original beta test of Ultima Online), if there is a hole, it will be exploited, and will not be noticed until it impairs the performance of the game.

    Just because the mailbox seems slow, doesn't mean it's intentionally slow, it means there's a lot of checks. A lot of Japanese software (be it games or applications) are menu-hell's, but it only looks that way to us because you can't represent long words with one kanji character.

    Every time a menu is opened or closed in this game, it tells the server. Every time something changes on the screen, that's an update from the server. The only stuff never actually transmitted to the server are things on the system menu. That's why when you switch to another PC your shortcuts/HUD and System settings aren't saved.
    (0)