Part 1.
At 1000 characters per post, it’s going to take several posts to describe how complex the awfulness is, so bear with me:
In a word?
Appalling.
I have long maintained that the one of the best selling points of Final Fantasy XIV: ARR is how little it resembles both Final Fantasy XI and Final Fantasy XIV 1.0. This zone is a combination of slightly watered down versions of the two worst features of Final Fantasy XI, and a mechanic highly reminiscent of similar hamstringing mechanics in other MMO's I have played. The results of this combination are worse in more ways than one. I will elaborate on these issues at length below: