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  1. #21
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Mithia View Post
    ...

    It wouldn't be so bad if you could grind creatures of your own level by yourself or in party, but 1-7 exp? Come on!

    Please add more fates or any kind of activity that is rewarding in terms of exp and crystals!
    You can get OK exp solo (about 25-30 per kill as a base at level 3-4), you just need to fight things of at least the same level (tip: same level or higher is needed for chain bonus), and don't bother killing other people targets, you get far less XP than if you fully kill something yourself. Also, simply being in a party reduces your XP per kill (even if you kill something solo), so if you're in a party, you need to work as a party (and again, kill your own parties targets, not other peoples).

    That said, I definitely agree, there needs to be far more kinds of (rewarding) activities in Eureka than just the occasional NM. Base XP for mobs should probably go up as well, or at least have a 'rested' bonus of some kind.
    (0)
    Last edited by Acidblood; 03-15-2018 at 03:57 PM.

  2. #22
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Acidblood View Post
    You can get OK exp solo
    No. It's not good XP. Even at #30, it's ~300xp/kill at 12, for example. Out of 79k.That's 260+ kills, and assuming you kill 1/minute, that's 4+ hours. Even with NMs it's ultimately a negligible amount of XP. Considering effort vs reward, it's better to just AFK and wait for NM pops.
    (1)

  3. #23
    Player
    Mithia's Avatar
    Join Date
    Jul 2015
    Posts
    74
    Character
    Mithia Wryght
    World
    Phoenix
    Main Class
    Paladin Lv 80
    So, small update.

    After hitting 20 and looking back upon things, I must say that I really enjoyed myself.

    While i wont go back on the part where the grind in itself is mind boggling, it doesn't mean that it isn't rewarding nor did I have the feeling of, damn now I'm really bored.

    I have no relation to FFXI or any other FF game out there so it isn't nostalgia either mind...

    And I think the fun attributes to two factors:

    1. The social aspect, sooner or later you will have to team up, be it for the Notorious Monsters, the famous fate train, or grinding out a few levels while spawning said Notorious Monsters... And last but not least, you will need your (will avoid spoilers) items for your weapon.

    And there are many ways to go about this, the way I did it was sit on Discord with my static and laugh our way through the grind.
    The entire discovery of Eureka became fun post 6 I would say, and the thrill while you and your teammates go though dangerous areas together really gave us a couple of adventures that are very memorable.

    And it doesn't matter if you are 15+ while your pal is only 5, you just board the fate train and that in itself can be an adventure with plenty of laughs! What I currently do now though in case of such extreme level differences, is have the friend board the fate train while grinding out some high level notorious monsters solo or with another high level pal to speed things up for the fate train, and thus more exp for the friend, because hey - at a certain point you just feel like a God in Eureka.

    2. The rewards, there are some problems here and there but these are really QoL things, and then I am thinking of the absurd amount of boxes you get with so much miscellaneous vendor thrash, better get some bag space available... Or the converting of Anemos Crystals to Protean Crystals... I mean ok, I like the fact that there is a certain RNG aspect to how many you can receive but do I really have to click 1000+ times? Please make some changes to this SE...

    I do like the fact that before I got to 20 I had my full set + weapon upgraded to max with plenty of crystals to spare for where I could buy a second set, this makes it also much more bearable then previous weapon saga's... I mean in retrospect, I could also have 4 or more different weapons for my alt jobs at this point after 4 days.

    The feeling of accomplishment while reaching a level, it may sound weird but yes, I did feel accomplished after every level since I was usually one of those who was grinding in dangerous area's and spawning the high level fate - coming out of that in one piece and a massive exp boost after the Notorious Monster was downed felt very good. It wasn't just the spawning of the NM, but also the entire sense of discovery and reaching a new part of the map that felt very rewarding through exp and excitement!


    tldr; - be social, don't just stay in the fate train, and explore! And it will make the grind not only bearable but also rewarding!
    (0)

  4. #24
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    I am L-13 atm and 2 things would make Eureka bearable: the option to use my chocobo in solo play and a "port to party" option. I also extremely dislike losing all the ele xp after 11 upon death and no rez. Due to these things, once I get my main done, I won't set foot in there again until an update. Re: be social, don't stay in the fate train and explore? No thanks, losing hard earned levels to death from exploring alone is not what I call fun.
    (2)
    Last edited by Besame; 03-18-2018 at 05:12 PM.

  5. #25
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mithia View Post
    1. The social aspect, sooner or later you will have to team up, be it for the Notorious Monsters, the famous fate train, or grinding out a few levels while spawning said Notorious Monsters... And last but not least, you will need your (will avoid spoilers) items for your weapon.
    I don't see the social aspect of this. In the beginning, you could find a group that farms mobs to spawn NMs and you'd be doing stuff. Now it's all just the train. Literally every group instance I've been in in the past several days has only had lvl 15+ mob grind because the higher levels burned through the lower level fates in 5 seconds. So, unless you're 15+, you're just standing around, trying not to die. It's not fun. It was okay in the first day -- the grind was there but you would at least do SOMETHING. Now it's just mindless boredom and the bad feeling of leeching off people.

    But wait! Make your own party, you say. I have and there are no takers. Simply put, the train is the best way to get exp and the place is already mind boggling terrible in the first place. I can't really blame them. So my choices are solo or follow the train. YAY. Gotta love that "social" aspect.
    (2)

  6. #26
    Player
    Mithia's Avatar
    Join Date
    Jul 2015
    Posts
    74
    Character
    Mithia Wryght
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Besame View Post
    I am L-13 atm and 2 things would make Eureka bearable: the option to use my chocobo in solo play and a "port to party" option. I also extremely dislike losing all the ele xp after 11 upon death and no rez. Due to these things, once I get my main done, I won't set foot in there again until an update. Re: be social, don't stay in the fate train and explore? No thanks, losing hard earned levels to death from exploring alone is not what I call fun.
    You can party up with other people through Party Finder.
    Its not the losing of levels that is fun, its the risk of it that makes it fun.

    Quote Originally Posted by Alisi View Post
    But wait! Make your own party, you say. I have and there are no takers. Simply put, the train is the best way to get exp and the place is already mind boggling terrible in the first place. I can't really blame them. So my choices are solo or follow the train. YAY. Gotta love that "social" aspect.
    I never said make your "own" party, there are plenty of parties in PF that are looking for people, and if you do just try to look for a party in Eureka, then you can always instance hop if you don't find a group, there are plenty of instances open.
    (0)

  7. #27
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    It has nothing to do with getting a party, I never said that. I said a PORT2PARTY option would be faster and nice. When I get a party, they are all over the place or way up in BF L-16 to 20. Hard to get to and have died trying.
    (1)
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  8. #28
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mithia View Post
    I never said make your "own" party, there are plenty of parties in PF that are looking for people, and if you do just try to look for a party in Eureka, then you can always instance hop if you don't find a group, there are plenty of instances open.
    I didn't mean that you said that. The you was general. I meant to preemptively answer the first suggestion anyone would reasonably give. I have tried PF. I have gone into other instances. Going to other instances doesn't change the core problem with this: there's really only one way to do Eureka and that's with the fate train. So you get a bunch of people who spend 24 straight hours to get to lvl 20 and they steam role through the lower level content in minutes and all that's left in every instance I've tried is all the 12+ fates. That basically boils my entire Eureka experience down to trying not to die while going to the high level areas, revving people, and long periods of just sitting around. Fun.

    I'm not blaming the higher level people for plowing through the low level fates nor am I blaming the fates themselves. I'm just saying that Eureka was designed very poorly in this regard. Fates are the best way to get EXP and crystals/lockboxes. It simply makes it so they effectively take away any other way of going about Eureka.
    (2)

  9. #29
    Player
    crc0427's Avatar
    Join Date
    Oct 2012
    Posts
    440
    Character
    Zeo Valefor
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    I like when people complain about having to work for something. Don't want to work for it? don't get it. Simple. It's about time they add more content that isn't just handed to you after a day or two.
    (2)

  10. #30
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by crc0427 View Post
    I like when people complain about having to work for something. Don't want to work for it? don't get it. Simple. It's about time they add more content that isn't just handed to you after a day or two.
    The truth hurts for most people here. Now a days people want a nice trophy for just trying. God forbid it becomes old content and people forget that difficulty of fates is based on total people in instance -.-/
    (0)

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