


Quite a few things oneshot people, and even when they don't, you often can't target hardly anyone, even your own party.




Yes, this is true, but when the tank is at half health and your priority is to hardcast rez a bard, I think something is wrong, and I'm talking when you're only with your party. When healing, even during the NMs I never had my tank disappear so much that I couldn't keep them up.



I guess it depends on the specific corcumstances... I've had this happen virtually every NM. Fortunately most of the time they aren't tanking much, but when they are...Yes, this is true, but when the tank is at half health and your priority is to hardcast rez a bard, I think something is wrong, and I'm talking when you're only with your party. When healing, even during the NMs I never had my tank disappear so much that I couldn't keep them up.
No, you don't. In FFXI it was this way, because you could not heal someone for more HP than they were missing. In this game though, the full heal is always applied regardless of how much HP the target is missing, with the appropriate enmity to match.(Although you generate less... None at all? For Overhealing.)
There's a reason why AoE heal spam in a party is the most effective thing a healer can do to raise enmity for FATEs/hunts and the like.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


