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  1. #1161
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    i think it sux
    (16)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  2. #1162
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ghastly View Post
    I really thought the elements would make any job a super job if done right, instead you're still a weak whm struggling. They really missed the chance to make elements a fun aspect of Eureka
    The elements don't seem to matter a whole lot compared to level. The level power curve is almost a vertical line, it's so absurd.
    (5)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  3. #1163
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fyce View Post
    What. Missing. Content. Are. You. Talking. About.
    Quote Originally Posted by Reynhart View Post
    I wonder...what content ?
    Quote Originally Posted by Remedi View Post
    But he's right though the only thing that was cut from the formula was 1 dungeon from the odd patches, are you per chance asking them to reimplement things like pvp? what is this content that got cut exactly?
    And frankly dungeons have met plenty of criticism so what's the point?
    Pvp really?Well if you want to add this to the list sure,ppl do complain about pvp(I'm not doing it but I sure see their comments)

    Let me add,train of rmts doing storylines(do you know how many of theses ive seen while running my slow lalafell mule around the whole storyline for a second time?)
    X Y Z disappear with characters under the ground & pop 1000yalms away in a matter of seconds,that is one thing that could be handled much better,

    NXT,
    Main scenario fix that force players doing the roulette to watch 1hour of cutscene for no reason(I stopped doing that roulette the day it got implemented)
    MS roulette should be completely removed or more should be added to it(I will leave & take the 30minutes penalty if I get a praetorium & the other dungeon if I get that as roulette)
    One fix could be to take off the 30seconds zoom on your staggered face in the cs & cut down the cs time by half & even half of it probably would be too much.

    Housing could of been all stormblood was in my opinion with this 17months that took this one eureka zone soo far.Wards/plots could use more items to display,
    we could turn around the way houses are facing on the land or even move them to a different corner, we could use more exterior designs like some said some are actually bad depending on positions & players would use more basic simple one, or make more extraordinaire exteriors like tonberry, limitation that doesn't allow me to put hedges completely around my plot shouldn't be(hedge shouldn't even exist if you cant do proper use of it,theres not enough items allowed to layout because then its at the cost of everything else (like I posted under housing,Go read elsewhere))

    Housing insides,doors options are very limited & so most of that look bad unless you manage to make miracles with the 3 options you have,
    interactive items,go past 40 & your items disappear at sight,Default pillars & windows inside are not customizable you actually have to hide them if you dont like them.

    Mounts/Generic musics versus original songs or just duplicatas///
    When on a double seater mount as a passenger, you can not utilize some items like (aether current compass) while on your own mount by yourself you can,
    Also I noticed that you can not change ring#2 slot no matter what you do if you are passenger it'll always go to ring #1 (unless I'm mistaken,,,)

    Also,

    Spoiler alert: Do dragoon questline as soon as you can upon getting access to coerthas (dragonhead)area because further on the main mission line it actually doesn't match this questline too well anymore.

    Fishing & collectables:while gathering with botany & miner for turn ins, to my knowledge while you can get optimal values with theses 2 fishing is a whole different story,
    offhand tool could be great for more gathering & perception yet all we have is gig.

    As ppl mentioned before too much of a crowd means npc(monsters & players in your party) disappear from screen/vicinity.

    FC requirement for workshop? anyone who is/can be a single fc holder or even if there is 4 members,it doesn't mean you possibly have all of them on at the time wanted yet fc can handle building stuffs by themselves
    as long as they get 3 other persons randomly asking.

    Specialist souls for crafters, limited to 3.

    Macros,macros is one thing that make 11,macros system is definatly something that should be fixed.

    Limitations on some items should be removed like, a lot of medicines recast timers arnt worth it, also there is no reason that we should only be allowed x2 food duration as they already doubled it, we should be allowed 24hours if we wanted as for a new player sprinting the whole path from a to z skipping cutscenes (skippable ones...) take about 14days of playtime instead we have to use food every 1h & thus forgetting it at times, if you want to just do that you should be able to imo, sure you dont want vitality & you do want crafting food instead well so be it,overwrite the food, that would be our mistake not coding.

    Zodiac to Anima glass, how come did we get a key item for anima weapons but the good old zodiac stand physicaly in your inventory? I started a zodiac book for sch, I accidently cancelled the quest (glad I wasn't far into it) but the maximum allowance to quests accepted (specially as there is soooooo many of them) should be pushed further on the limit or at the very least some quests should fall under a specific category.

    I could state many more things but instead ill just say this,There is soo many things that could be done for this game health & instead we get the current first eureka feel which ppl claim that it took 17months, heck I think 12 months for that would be just as bad , as Vstarstruck stated,I would take a single dungeon over this & while a couple of you are saying that we just lost one dungeon, (Im one of the few that think the production rate of a single dungeon per patches is actually very little) I want a full expansion pack upon purchasing not several crumbs over 12months, Hildebrand storyline seems to be going downhill & the highlight is that whenever new missions get released, it last 1day.

    Quote Originally Posted by Fyce View Post
    Nice examples you have here.
    I won't list all the reasons why you're wrong, but the list is long.

    Do you mind if I start arguing like that too? It's actually really easy and convenient as it takes no time and you don't have to prove anything.
    "Eureka is so good I can't even start to list all the reason why."
    Oh gosh I love that new way of arguing. I wish I knew about it sooner.
    Well you obviously seems to like it,even tho you are retaliating to it
    (1)
    Last edited by Ruf; 03-18-2018 at 12:45 PM.

  4. #1164
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ruf View Post
    GREAT WALL OF CHINA
    Oh...my god....

    Formatting! NEED HELP NOW! AUGH!

    Only man made forum post visible from outer space!
    (3)
    Last edited by Miste; 03-18-2018 at 07:56 AM.

  5. #1165
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ruf View Post
    snip
    Ye, you have wrote nothing that was cut, just your opinions of what things should be I should've know, some aren't even worth time, but nice triying to hide that but writing as close as possible.
    (0)

  6. #1166
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Remedi View Post
    Ye, you have wrote nothing that was cut, just your opinions of what things should be I should've know, some aren't even worth time, but nice triying to hide that but writing as close as possible.
    This is not something cut, it is poor content that could be fixed by a lot, I think that most players would rather have this type of cattering than a forced bandwagon... you know the rest ppl ^^ I'm done responding to you remedi.

    ps: & actually ive seen some comments about things that should of been fixed from years ago that never happened, so yes it is a cut, not correcting a final product is lame, pls refer to my washing machines post if you do not understand where I'm coming from^^
    (1)
    Last edited by Ruf; 03-18-2018 at 08:29 AM.

  7. #1167
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Miles_Maelstrom View Post
    Soon those groups will drop off as they get their relics. It will be much harder for smaller amount of players to spawn a NM, let alone kill it. The progression will take a hard nose dive.
    I just want to say that this specific part does not seems to be true. We need more tests to confirm or deny it (which is not currently easy to do due to the number of people playing), but it seems that the number of monsters needed to spawn a boss scales with the number of people in the instance.

    Yesterday, me and my group entered Eureka, and the instance was created for us. Nobody else joined before 7 or 8 minutes. It took us less than a dozen monsters to spawn Number. Unfortunatly, people started joining after that, so we couldn't test further. But we stayed at 50 players for a while, and it definitly took less time than usual to spawn the bosses than when 140 people are there.

    So, the argument "when this content will die, it will be impossible for newcomers to do it" may not be as relevant as people claimed.
    (0)

  8. #1168
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Miste View Post
    Oh...my god....

    Formatting! NEED HELP NOW! AUGH!

    Only man made forum post visible from outer space!
    I corrected it a little
    (1)

  9. #1169
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Miste View Post
    Oh...my god....

    Formatting! NEED HELP NOW! AUGH!
    Only man made forum post visible from outer space!
    yeah let me list the fixes that could of been addressed better if Diadem 3.0 did not exist:

    More SB content in general, it was really slow and dry (thanks to the recourse pouring into the diadem black hole)
    Proper balancing of PvP
    Addressing server issues
    MSQ roulette fixes, the bandaid fix of making people watch CS is half baked.
    Proper glam log, not the pre-alpha phase of dresser system
    Proper fixes to inventory
    Housing issues with indoor and outdoor limit
    interactive limits
    giving options to disable interactive items like walls of the above can't be addressed
    More options to doors, like dyeing the door or wood around it, so on.\
    More options to inner windows, not simply hide them.
    going with pvp and server issues, lower game latency like no more hitting people with a melee lb who is across the field.
    When on the second person on a double mount you can't use items or abilities (think gathering) only the lead can use truth of the forest and cordails for example
    Collecting balances of fishing vs btn/miner
    Something about a MSQ issue with one of the HW quests
    sprint in city issues.
    Weird happenings that the game cant handle medium to large crowds so things just vanish. (again goes back to server issues)

    A lot of other more important things could been done to improve the game then working on a 17 month black hole. I really wished this diadem 3.0 did not exist at all so they could address some of the things stated in the list above.
    (6)
    Last edited by Vstarstruck; 03-18-2018 at 08:19 AM.

  10. #1170
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ruf View Post
    I corrected it a little
    Thanks! Much easier on the eyes now

    Quote Originally Posted by Vstarstruck View Post
    yeah let me list the fixes that could of been addressed better if Diadem 3.0 did not exist:
    Did you mean to reply to me with this?

    I'm not really part of the discussion much xD
    (0)
    Last edited by Miste; 03-18-2018 at 08:20 AM.

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