i think it sux
i think it sux
♥ MORE HIGH HEELS + INSTANCED HOUSING! ♥!
Pvp really?Well if you want to add this to the list sure,ppl do complain about pvp(I'm not doing it but I sure see their comments)
Let me add,train of rmts doing storylines(do you know how many of theses ive seen while running my slow lalafell mule around the whole storyline for a second time?)
X Y Z disappear with characters under the ground & pop 1000yalms away in a matter of seconds,that is one thing that could be handled much better,
NXT,
Main scenario fix that force players doing the roulette to watch 1hour of cutscene for no reason(I stopped doing that roulette the day it got implemented)
MS roulette should be completely removed or more should be added to it(I will leave & take the 30minutes penalty if I get a praetorium & the other dungeon if I get that as roulette)
One fix could be to take off the 30seconds zoom on your staggered face in the cs & cut down the cs time by half & even half of it probably would be too much.
Housing could of been all stormblood was in my opinion with this 17months that took this one eureka zone soo far.Wards/plots could use more items to display,
we could turn around the way houses are facing on the land or even move them to a different corner, we could use more exterior designs like some said some are actually bad depending on positions & players would use more basic simple one, or make more extraordinaire exteriors like tonberry, limitation that doesn't allow me to put hedges completely around my plot shouldn't be(hedge shouldn't even exist if you cant do proper use of it,theres not enough items allowed to layout because then its at the cost of everything else (like I posted under housing,Go read elsewhere))
Housing insides,doors options are very limited & so most of that look bad unless you manage to make miracles with the 3 options you have,
interactive items,go past 40 & your items disappear at sight,Default pillars & windows inside are not customizable you actually have to hide them if you dont like them.
Mounts/Generic musics versus original songs or just duplicatas///
When on a double seater mount as a passenger, you can not utilize some items like (aether current compass) while on your own mount by yourself you can,
Also I noticed that you can not change ring#2 slot no matter what you do if you are passenger it'll always go to ring #1 (unless I'm mistaken,,,)
Also,
Spoiler alert: Do dragoon questline as soon as you can upon getting access to coerthas (dragonhead)area because further on the main mission line it actually doesn't match this questline too well anymore.
Fishing & collectables:while gathering with botany & miner for turn ins, to my knowledge while you can get optimal values with theses 2 fishing is a whole different story,
offhand tool could be great for more gathering & perception yet all we have is gig.
As ppl mentioned before too much of a crowd means npc(monsters & players in your party) disappear from screen/vicinity.
FC requirement for workshop? anyone who is/can be a single fc holder or even if there is 4 members,it doesn't mean you possibly have all of them on at the time wanted yet fc can handle building stuffs by themselves
as long as they get 3 other persons randomly asking.
Specialist souls for crafters, limited to 3.
Macros,macros is one thing that make 11,macros system is definatly something that should be fixed.
Limitations on some items should be removed like, a lot of medicines recast timers arnt worth it, also there is no reason that we should only be allowed x2 food duration as they already doubled it, we should be allowed 24hours if we wanted as for a new player sprinting the whole path from a to z skipping cutscenes (skippable ones...) take about 14days of playtime instead we have to use food every 1h & thus forgetting it at times, if you want to just do that you should be able to imo, sure you dont want vitality & you do want crafting food instead well so be it,overwrite the food, that would be our mistake not coding.
Zodiac to Anima glass, how come did we get a key item for anima weapons but the good old zodiac stand physicaly in your inventory? I started a zodiac book for sch, I accidently cancelled the quest (glad I wasn't far into it) but the maximum allowance to quests accepted (specially as there is soooooo many of them) should be pushed further on the limit or at the very least some quests should fall under a specific category.
I could state many more things but instead ill just say this,There is soo many things that could be done for this game health & instead we get the current first eureka feel which ppl claim that it took 17months, heck I think 12 months for that would be just as bad , as Vstarstruck stated,I would take a single dungeon over this & while a couple of you are saying that we just lost one dungeon, (Im one of the few that think the production rate of a single dungeon per patches is actually very little) I want a full expansion pack upon purchasing not several crumbs over 12months, Hildebrand storyline seems to be going downhill & the highlight is that whenever new missions get released, it last 1day.
Well you obviously seems to like it,even tho you are retaliating to it![]()
Last edited by Ruf; 03-18-2018 at 12:45 PM.
This is not something cut, it is poor content that could be fixed by a lot, I think that most players would rather have this type of cattering than a forced bandwagon... you know the rest ppl ^^ I'm done responding to you remedi.
ps: & actually ive seen some comments about things that should of been fixed from years ago that never happened, so yes it is a cut, not correcting a final product is lame, pls refer to my washing machines post if you do not understand where I'm coming from^^
Last edited by Ruf; 03-18-2018 at 08:29 AM.
I just want to say that this specific part does not seems to be true. We need more tests to confirm or deny it (which is not currently easy to do due to the number of people playing), but it seems that the number of monsters needed to spawn a boss scales with the number of people in the instance.
Yesterday, me and my group entered Eureka, and the instance was created for us. Nobody else joined before 7 or 8 minutes. It took us less than a dozen monsters to spawn Number. Unfortunatly, people started joining after that, so we couldn't test further. But we stayed at 50 players for a while, and it definitly took less time than usual to spawn the bosses than when 140 people are there.
So, the argument "when this content will die, it will be impossible for newcomers to do it" may not be as relevant as people claimed.
yeah let me list the fixes that could of been addressed better if Diadem 3.0 did not exist:
More SB content in general, it was really slow and dry (thanks to the recourse pouring into the diadem black hole)
Proper balancing of PvP
Addressing server issues
MSQ roulette fixes, the bandaid fix of making people watch CS is half baked.
Proper glam log, not the pre-alpha phase of dresser system
Proper fixes to inventory
Housing issues with indoor and outdoor limit
interactive limits
giving options to disable interactive items like walls of the above can't be addressed
More options to doors, like dyeing the door or wood around it, so on.\
More options to inner windows, not simply hide them.
going with pvp and server issues, lower game latency like no more hitting people with a melee lb who is across the field.
When on the second person on a double mount you can't use items or abilities (think gathering) only the lead can use truth of the forest and cordails for example
Collecting balances of fishing vs btn/miner
Something about a MSQ issue with one of the HW quests
sprint in city issues.
Weird happenings that the game cant handle medium to large crowds so things just vanish. (again goes back to server issues)
A lot of other more important things could been done to improve the game then working on a 17 month black hole. I really wished this diadem 3.0 did not exist at all so they could address some of the things stated in the list above.
Last edited by Vstarstruck; 03-18-2018 at 08:19 AM.
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