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  1. #1
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Nora_of_Mira View Post
    but its not that complicated. every solo JRPG I've played (recently Xenoblade) has you sneaking around higher level mobs to get to where you need to be with a chance of getting one shot, thats the risk vs reward I'm talking about.
    Again, you're comparing your personal experience with a thought that you notice people gripe about. The first reasoning was so that people cooperated and the "wee woo" res spam. Now its the solo jrpg.

    Bottom line here, this part of the content is your cup of tea and I respect that. But that cup of tea is also gonna burn people coming behind, who don't play like you, who maybe even don't like to play what you do. Dismissing them or gating them behind this just because "its probably not for them" would be a loss on any camp. This is how current risk vs reward is not helping the longevity of it.

    Quote Originally Posted by Nora_of_Mira View Post
    That is the current state of things if you choose to go at this solo. I know a lot of people here are saying "this is supposed to be soloable, Yoshi P said", I kind of remember him saying that, but I also remember it sounding like "Yeah, its soloable, but it would be faster if you grouped up". I'm too lazy to find his quote.

    my point is: if the first 10 levels are too difficult, removing the death penalty is not the solution. Otherwise, lvl 15+ people have nothing to worry about and eureka will only get easier over time instead of challenging.
    This penalty is not about going solo, its about the reward structure tipped too much on one side because they want people to take time on this because there is no depth behind it. I like Eureka, and I appreciate the "wee woo" theme, but it won't last. Keeping something challenging also involves knowing that people will phase out, and those that stay behind should be able to keep it relevant or get there to retain it relevant.

    Many people in the instance want the reward and not the experience. And I get that this kind of penalty is a way to keep the lazy people behind. But again, that doesn't help towards the longevity of this content.
    (3)
    If you say so.

  2. #2
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Mahrze View Post
    Dismissing them or gating them behind this just because "its probably not for them" would be a loss on any camp. This is how current risk vs reward is not helping the longevity of it.
    [...]
    Many people in the instance want the reward and not the experience. And I get that this kind of penalty is a way to keep the lazy people behind. But again, that doesn't help towards the longevity of this content.
    edit: it's also a loss to players like me who appreciate this difficulty and risk. they'll never strike a perfect balance with each piece of content. for example, Im completely burnt out on dungeons and any roulettes because of how boring and easy they are, its not for me anymore. Do I feel at a loss because I cant enjoy dungeons and 24 mans? Nope, I got ex primals, savage, and now Eureka to enjoy.

    --before edit--

    I'll admit, I'm seeing your point clearer now, so I appreciate your posts. This content is definitely MY cup of tea as I've been Fate chaining since Tuesday, halfway to level 10, and have yet to lose any exp, so my perspective is very different from people struggling to adapt to the content.

    as for longevity, thats not really Yoshi's strong suit, so I don't think of current content in terms of longevity. (PotD is the exception but you could argue very people are doing the savage floors.)

    overall I think we'll just have to wait and see how it pans out once the tryhards get to 20 and the levels start deviating further apart.
    (1)
    Last edited by Nora_of_Mira; 03-17-2018 at 04:15 AM.