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  1. #1
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Eureka is like if everything is on fire and you are constantly being chased by zombies, and you hope the guy in front of you trips and gets eaten so you can get to the NM without dying.

    They really need to fix the culling though. Randomly getting 1 shot and taking damage with no fly text or even a combat log entry is a bummer. This problem has been around for a long time.
    (16)
    Last edited by Vaer; 03-17-2018 at 02:33 AM.

  2. #2
    Player
    Rofel's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    416
    Character
    Rofel Dokfel
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    and you hope the guy in front of you trips and gets eaten so you can get to the NM without dying.
    LMAO so true
    (3)

  3. #3
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Vaer View Post
    Eureka is like if everything is on fire and you are constantly being chased by zombies, and you hope the guy in front of you trips and gets eaten so you can get to the NM without dying.

    They really need to fix the culling though. Randomly getting 1 shot and taking damage with no fly text or even a combat log entry is a bummer. This problem has been around for a long time.
    That's not a bad thing xD I wish all of Eorzea was this dangerous and interesting. Eureka itself is great, brings the community together. The problem is the things and lack of variety there, there are no events outside of NMs, not many different and FUN ways to get exp and crystals, and no randomness to the enemies, why isn't there a 50% chance that a morbol will splash bad breath on everyone? Why can't skeletons all of a sudden summon a horde of skeletons? Why are we forced into a LOOP of pulling the same enemies waiting for them to respawn instead of like making them dynamic and get weather bonuses, "survival" bonuses (like if this type of monster hasn't been killed in a while they give bonus crystals and exp).

    Or let's say that all the dynamic stuff couldn't be done because our servers can't handle it

    Why not then just make Eureka a no-party area where enemies fight like they do now but give a lot more exp and crystals? At least regular grinding will feel fun because killing 10 enemy alone will feel like we're making progress. I wouldn't mind this, it would be like when I do Hunt bills which is a lot of fun for me. Or even just add hunt bills, would make the monotonous loop of fighting the same monsters 1 hour have some kind of purpose. Or have Krile give us orders every 30 minutes

    Kryle: Leshys are becoming too strong! We need to you to kill 30 of them! (And a Leshy boss at the end of that 30 chain)
    We need the devs to not just use "safe" content that worked in other mmos and start adding creativity to them.
    (2)
    Last edited by Ghastly; 03-17-2018 at 03:13 AM.