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  1. #941
    Player
    Albieros's Avatar
    Join Date
    Jun 2017
    Posts
    12
    Character
    Albieros Brave
    World
    Leviathan
    Main Class
    Gladiator Lv 70
    You guys are over analyzing eureka, the only thing it needs to be a giant succes is have better rewards, if the relics would have been 10 ilvls better and with a whole new model people wouldnt have bitched as much
    (2)

  2. #942
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I worry what will happen when Eureka has died out. When people have gotten everything they want and have moved on or the next version of eureka is out so there is no reason to do the old one. You can't solo in there since the best way to do anything is the fates. There are not roulettes to keep people who don't need anything there doing it.
    (6)

  3. #943
    Player
    DrStiles's Avatar
    Join Date
    Sep 2015
    Posts
    39
    Character
    Tsukiko Mizukoshi
    World
    Excalibur
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kaonis View Post
    You clearly never played XI then. Relic and mythic weapons were worthwhile gear for years not weeks to 1-2 months.
    I absolutely agree. To everyone making comparisons between Eureka and FFXI: Eureka is nothing like FFXI, and it never will be.

    Yeah, XI was grindy, but it at least had some depth and nuance to it. Eureka does not. Eureka is the distillation of all of FFXI's worst aspects, without any of the systems, context, or rewards that made the grind in XI feel meaningful or rewarding. I feel like Eureka exists because a lot of FFXI veterans have said for a long time that they wish XIV was more like XI, and the dev team followed through with this imitation content based upon that sentiment alone, without any understanding of what made FFXI enjoyable to begin with.
    (16)
    Last edited by DrStiles; 03-17-2018 at 12:36 AM.

  4. #944
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Albieros View Post
    You guys are over analyzing eureka, the only thing it needs to be a giant succes is have better rewards, if the relics would have been 10 ilvls better and with a whole new model people wouldnt have bitched as much
    Please go around and read people's comments more carefully. A lot of the talk is how regardless of rewards, Eureka is just a boring grind and nothing new. Yes the rewards are bad, but they don't resolve the core issues of Eureka being boring and a recycled Diadem clone.
    (7)

  5. #945
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Fazraye View Post
    Thank you all for you feedback on the Forbidden Land, Eureka Anemos.

    After reviewing comments we received from users worldwide, we have decided to implement the following changes to Eureka lockboxes and their rewards in a hotfix scheduled for the end of March.
    - Eureka potions will be added as possible rewards.
    - The rate at which fireworks are awarded will be reduced.
    - Various gear, as well as the Wicked Winds Whisper and No Quarter orchestrion rolls will no longer be untradable and may be put up for sale.

    Please be advised that the lockboxes obtained prior to this hotfix but opened afterwards will be affected by the above changes.
    With all the backlash you got, this is the best we get? How are you so out of touch of the community? This post only reinforces something I said in another thread. Do you really want to know why so many threads are being made? this is why, we are not being listened to.

    Quote Originally Posted by Albieros View Post
    You guys are over analyzing eureka, the only thing it needs to be a giant succes is have better rewards, if the relics would have been 10 ilvls better and with a whole new model people wouldnt have bitched as much
    I hope this is sarcasm.
    (13)
    Last edited by Vstarstruck; 03-17-2018 at 01:06 AM.

  6. #946
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by AkashiXI View Post
    Dynamis was the most boring “weekly” content XI had to offer. Paths were completely lined out, nothing ever changed (kill this mob to trigger a NM, kill it to activate the boss, etc etc.) and if you were part of a Linkshell that was farming a particular relic, you had to run the same thing over and over. Sure, Dynamis Lord was pretty fun the first couple times... and then you stun locked him to death.
    Dynamis was actually one of my favorite events to run. We always had so much fun there.

    Anyhoo, I finally got into Eureka last night for the first time. I actually enjoyed my time there. Did a bit of the normal group grind, then found an NM train. I never ventured into Diadem, so I can't speak for any comparisons there.

    I do worry a bit about the long-term life of the place. I'm personally just there to farm up some minions/mounts/glams, not so much after the relic or dyeable AF pieces. What I would love to see is a way to level your actual jobs in there - not just the elemental level (or whatever this was called -blanking atm!). Once I get my fluff items, I have very little reason at this point to go back. I'm sure I'm not alone in that regard.
    (0)

  7. #947
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vstarstruck View Post
    With all the backlash you got, this is the best we get? How are you so out of touch of the community? This post only reinforces something I said in another thread. Do you really want to know why so many threads are being made? this is why, we are not being listened to.
    I am sure they hear us fine. They can't come up with major updates within a few days. They can definitely hotfix some smaller details like this, but they have to discuss and go over what is wrong, what needs to be adjusted or added in, and continue to get feedback for another period of time. I would realistically not expect any magic fixes for this till at least the next major patch.
    (3)

  8. #948
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Velhart View Post
    I am sure they hear us fine. They can't come up with major updates within a few days. They can definitely hotfix some smaller details like this, but they have to discuss and go over what is wrong, what needs to be adjusted or added in, and continue to get feedback for another period of time. I would realistically not expect any magic fixes for this till at least the next major patch.
    and? They should be communicating with us more. That really shows being out of touch with everything said here.
    (0)

  9. #949
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Velhart View Post
    I am sure they hear us fine. They can't come up with major updates within a few days. They can definitely hotfix some smaller details like this, but they have to discuss and go over what is wrong, what needs to be adjusted or added in, and continue to get feedback for another period of time. I would realistically not expect any magic fixes for this till at least the next major patch.
    I agree with this. Changing the loot and maybe some enemy balance is the only thing they can do on the fly because it's only tweaking numbers. Anything else would require designing, implementation, TESTING, and naturally integration with the existing system. This is basically how I felt when they said they're upping the awards on the MSQ roulette - this is the best they can do on the fly, and will continue to monitor progress. The fact things are the way they are to begin with is, now that's a different issue all on its own...
    (2)

  10. #950
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Vstarstruck View Post
    With all the backlash you got, this is the best we get? How are you so out of touch of the community? This post only reinforces something I said in another thread. Do you really want to know why so many threads are being made? this is why, we are not being listened to.
    They should review how they spend their budget instead. Instead of introducing a large FATE zone with rewards that do nothing for you. lol
    (4)

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