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  1. #31
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Vivi_Bushido View Post
    Because it's not obsolete. In fact, the item level was set to what it is to prevent raid gear from being obsolete already.
    It is obsolete. You can get an i355 Byakko weapon by spending a couple hours in PF farming for either a drop or 10 tokens. This week, those who run Sigmascape Normal can trade in 1,000 Mendacity + their 7 Crystalloids for an i360 weapon. Sigmascape NM offer i350 gear (left and right side), plus there’s the i350 crafted gear, which is getting cheaper and cheaper by the day (and is easier to craft than the i325 Ala Mhigan DoH/DoL gear).

    As for alt jobs, what about people who’s alt jobs are already i350? Or who already have the Byakko weapons? Speaking for myself here, and not considering my main that’s decked out in Savage gear, all my alt jobs I play are already i350 with Sigma NM/crafted gear. So doing the relic is just a needless grind because I already have the gear for them.

    I understand that something was going to have to be invalidated with Eureka’s release, but it probably should not have been the grindiest one. Because people will just continue to settle for the easier to obtain, since they’re more or less on par with one another unless you care to pentameld/about substats—the i350/i355 stuff is only “better” if you care to pentameld it...and you gotta be willing to grind it out first to do that. And, if your alt jobs have any i360 pieces, the relic stuff is a downgrade regardless of substats because the main stat of the i360 will be higher.

    Honestly, they should have made the gear i355/i360. Since relics tend to be more or less on par with current Tomestone gear, and just slightly below Savage until the very end of the expansion. Considering the grind it takes to even get to the current highest tier, I don’t think it would have completely killed off the crafted and Sigma NM gear, or the Tomestone gear.

    Quote Originally Posted by Vivi_Bushido View Post
    I fail to see how gear with two materia slots that cannot be pentamelded is "better" than something with 5 perfect slots. It's faster, I give you that, but you still have to grind for it anyway. (There is a difference between something being worth it and something just flat out being superior). Furthermore, this gear will likely be expanded upon with higher tiers of upgrades in future patches. I also mentioned that this is for Glamouring. Everyone want's to preach glamour is the true endgame, but when it comes to the relic quests, then that philosophy seems to no longer apply.
    They’re only better if people care enough about substats to pentameld. There’s also the fact that you have to compare some of the substats on the relic gear to the substats on crafted gear—for a job like, say, BRD, unless those 5 guaranteed slots can be stacked full of Crit VIs, they won’t be much of an upgrade over a piece of i350 that has Crit maxed out on it, or they won’t be an upgrade at all.

    Compare the current HQ i350 crafted BRD/MCH body (maxed out on Crit, secondary is Det) to the Anemos Storyteller Coat, which has the stats as Direct Hit (maxed) and Determination. With 5 Crit VIs, you end up with +200 critical hit rate...which is not an upgrade to the non-pentamelded crafted body (+265 crit).

    But again, this is only if people care to pentameld in the first place, or place that much value on substats.

    If any jobs have i360 gear, the substats mean nothing because the main stat on the i360 will surpass it automatically. A perfect example is that everyone running Sigma NM this week can get their i360 tomestone weapon. 5 guaranteed slots or not, the main stat + weapon damage will automatically make the i360 better than the i355 relic weapon. I think it was a mistake on the part of the developers to make relic armor—grindy relic armor—on par with gear that people can get for far less. It just doesn’t make the relic armor feel like it’s worth it, in my opinion.

    I plan to keep up on BRD in the hopes that it becomes eventual BiS, but that’s assuming they allow us to later on customize stats, because the lack of crit on some of those Anemos pieces hurts me...
    (1)
    Last edited by HyoMinPark; 03-15-2018 at 03:51 AM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  2. #32
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by HyoMinPark View Post
    It is obsolete. You can get an i355 Byakko weapon by spending a couple hours in PF farming for either a drop or 10 tokens. This week, those who run Sigmascape Normal can trade in 1,000 Mendacity + their 7 Crystalloids for an i360 weapon. Sigmascape NM offer i350 gear (left and right side), plus there’s the i350 crafted gear, which is getting cheaper and cheaper by the day (and is easier to craft than the i325 Ala Mhigan DoH/DoL gear).

    As for alt jobs, what about people who’s alt jobs are already i350? Or who already have the Byakko weapons? Speaking for myself here, and not considering my main that’s decked out in Savage gear, all my alt jobs I play are already i350 with Sigma NM/crafted gear. So doing the relic is just a needless grind because I already have the gear for them.

    I understand that something was going to have to be invalidated with Eureka’s release, but it probably should not have been the grindiest one. Because people will just continue to settle for the easier to obtain, since they’re more or less on par with one another unless you care to pentameld/about substats—the i350/i355 stuff is only “better” if you care to pentameld it...and you gotta be willing to grind it out first to do that. And, if your alt jobs have any i360 pieces, the relic stuff is a downgrade regardless of substats because the main stat of the i360 will be higher.

    Honestly, they should have made the gear i355/i360. Since relics tend to be more or less on par with current Tomestone gear, and just slightly below Savage until the very end of the expansion. Considering the grind it takes to even get to the current highest tier, I don’t think it would have completely killed off the crafted and Sigma NM gear, or the Tomestone gear.
    If they made the gear i360, than the new 24-man raid gear would already have been useless. No matter how you approach the situation, something somewhere, somehow is going to be deemed "obsolete". Speaking for myself, I can't afford i350 crafted stuff let alone for one job. Sitting at roughly only 1mil gil left after recently buying a house and furnishing it. As for Byakko, I would personally take my chances grinding for that weapon and saving my tokens for the eventual whistle that will be added to the vendors for trade-ins. For some people, I can see why they might feel and believe it's useless, but it isn't obsolete for everyone. I'm also holding out that tradition from previous expansions stays true and that they'll expand upon the upgrades for it. I'm already halfway to my first relic in one day. It's really not as bad as people are making it out to be. Is it boring? Sure it is. What relic grind hasn't been dull and boring. But it's really not as awful as everyone want's to believe it is. The hardest part is actually just getting a party at your level made within the instance.
    (0)

  3. #33
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Vivi_Bushido View Post
    Is it boring? Sure it is. What relic grind hasn't been dull and boring. But it's really not as awful as everyone want's to believe it is. The hardest part is actually just getting a party at your level made within the instance.
    Unfortunately, that’s subjective. Speaking for myself, if I wasn’t doing Eureka with friends, I would not step foot back in there. I shouldn’t be falling asleep playing the game. Chain-pulling mobs and continuous zergfests where I press the same buttons over and over (well, yesterday it was the same button since I was on healer and only had to heal if we ended up with 3~4 mobs 3+ levels higher than us) are really monotonous to me, so unless Eureka starts offering more, it will be a struggle for me to continue with it.
    (0)
    Last edited by HyoMinPark; 03-15-2018 at 03:56 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
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    Hyomin Park#0055

  4. #34
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by HyoMinPark View Post
    Unfortunately, that’s subjective. Speaking for myself, if I wasn’t doing Eureka with friends, I would not step foot back in there. I shouldn’t be falling asleep playing the game. Chain-pulling mobs and continuous zergfests where I press the same buttons over and over (well, yesterday it was the same button since I was on healer and only had to heal if we ended up with 3~4 mobs 3+ levels higher than us) are really monotonous to me, so unless Eureka starts offering more, it will be a struggle for me to continue with it.
    Yep, just pressing scatter over and over with the occasional contre sixte was mindnumbingly painful.

    More on point with the topic at hand...

    I am a returning player that started in 2.0. Raided BCoB and SCoB pretty hardcore. Got my character fully decked out in High Allagan finally by the time FCoB came out... then I stopped playing. I wasnt too dissatisfied with the gear progression at that point (being in a static that was able to clear) but after an almost 3 year hiatus, Ive come back to a game that I REALLY enjoy, but can see the writing on the wall: Its been the same since day one; there is no sign of change.

    There have been seeeeeeveral great ideas about how Eureka could be better. The thing that should be pissing everyone off is that it everyones initial reaction is "well they can patch it to make it better". NO NO NO NO NO.... it should be good AT RELEASE (especially since it was delayed). This is unacceptable practice by the devs and unacceptable expectations by the playerbase.
    (0)
    Last edited by Lord_Zlatan; 03-15-2018 at 04:11 AM.

  5. #35
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by ManuelBravo View Post
    So the answer is no, they may head in that direction, maybe based on gear paired with weapon will have hidden stats, or raise ilvl above what is offered being it's such a grind? Maybe they finally listened and want to give relics the proper place as the most powerful weapon in the game or above par with endgame raids? Who knows? only one way to find out right? " Look forward to it" Judging it as a day one thing with out actually maxing it out is more of an ignorant answer. While it may have a negative perspective for most who are use to easy things we really can't judge until we have seen it maxed out right? Guess it's up to the player to brush it off and see or give up without really starting.
    There's so much wrong with what you said I don't even know how to address it, but I'll somehow try.

    But simply put you seem to not have a grasp on how this game works. There's nothing hidden with these weapons. There's no hidden or bonus stats. Not only do we know this because again, the weapon data has been data mined, but because the devs have stated time and again they don't want to add that sort of system to gear. This is no surprise and been talked to death for years.

    The difference between my arguments and yours are mine have evidence to back them up. We know about the gear because of data mining. We know there's nothing special because devs have constantly said so and seem afraid to do anything beyond the same old vertical gear grind. Everything you have said is utter speculation that ignores how the game has been developed for the past 5 years.
    (2)
    Last edited by Kaonis; 03-15-2018 at 04:27 AM.

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