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  1. #1
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Deceptus View Post
    TLDR: There is no TLDR. This is a well thought out, passionate post. Take 10 minutes out of your day and give it a read.

    Final Fantasy XIV is currently, i think, to most players, going through a clear stale period in its development, those of us playing since ARR launch have actually seen very little to no improvement on content areas or significant changes, ilustrated on how basically dungeon and raid design has stayed the same through more than 4 years now.
    Sorry, but I cannot really agree to this statement.
    It's a way too general sweeping statement that doesn't do the game justice at all.
    Granted, there are definitely issues that have been dragged along since before ARR even, but to claim the entire game is stale without improvement?

    Heavensward introduced new mechanics in dungeons with stacking and spreading.
    Diadem was an attempt at different content, sadly not the content that was wanted or appreciated by most people.
    Many of the raids and primal mods had unique mechanics that had to be completed
    The WT was a nice attempt at getting people to run content that was no longer relevant

    I understand that people dislike the repetition and grinds.
    There's moments where I question what's the point of spending months again to collect this one item.
    But on the other side, content can only be delivered at a rate that the developers can handle.
    And yes, for some people that's probably too slow, whereas for others it's still way too fast.
    It's impossible to please everyone with this, and in my personal opinion the delivery cycles are fine. I have enough to do between patches, and can't get everything done either.
    (4)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by NekoNova View Post
    Diadem was an attempt at different content, sadly not the content that was wanted or appreciated by most people..
    It was not appreciated by most the first time it was introduced, or the second time, and now the third time as well.

    Why they insist on this type of content is beyond me.

    They've had 17 months to get this right. We've lost other content opportunities because they were working on this. And this is the result we get.
    (6)
    Last edited by Deceptus; 03-15-2018 at 05:30 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]