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  1. #1
    Player
    Saeno's Avatar
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    Sep 2015
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    Saeno Abes
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    Gilgamesh
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    Paladin Lv 90
    Quote Originally Posted by shao32 View Post
    More that make ir ogcd i remove the MP cost so grit and shield Will be not a Direct dps loss and can be used as agro skills for adds or agro resets without hurting us the es way is doing now.
    in ARR and heavensward for PLD was not a Big dealt but now MP is a Big part of they damage is a bit hars.
    for DRK It was always a pain that exagerated cost of grit, It need to be removed.
    While I agree that the MP cost of Grit should be reconsidered, one thing to note is, under Grit, Syphon Strike would generate more MP for you and after two Syphon strikes, you'll have made up more than the MP sunk from Grit. I think an oGCD stance for all tanks would benefit DRK the most due to how they have access to unique things in Grit. They still lose potency from the next few attacks (aside from bloodspiller and arguably Syphon strike when counting the MP as potency) but it would be a very fun, engaging and helpful change to DRK, which are all things DRK could use right now!
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    Last edited by Saeno; 03-13-2018 at 06:14 AM.

  2. #2
    Player
    shao32's Avatar
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    Apr 2015
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    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Saeno View Post
    While I agree that the MP cost of Grit should be reconsidered, one thing to note is, under Grit, Syphon Strike would generate more MP for you and after two Syphon strikes, you'll have made up more than the MP sunk from Grit. I think an oGCD stance for all tanks would benefit DRK the most due to how they have access to unique things in Grit. They still lose potency from the next few attacks (aside from bloodspiller and arguably Syphon strike when counting the MP as potency) but it would be a very fun, engaging and helpful change to DRK, which are all things DRK could use right now!
    the thing is soul eater combo will never be used on grit, grit is only for the agro combo and then you drop it, plus you loose the mp from blood weapon with is much worse.

    it will be more benefic dont have mp cost at the end bcs the GCD is not really as bad, in combats where you face adds on it most of the time you go to the position you use that moment to activated so is not a loss in the end, i see it more usefull bcs on optimal gameplay you will never recover that MP properly.
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    Last edited by shao32; 03-13-2018 at 07:39 AM.

  3. #3
    Player
    Saeno's Avatar
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    Saeno Abes
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    Gilgamesh
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    Paladin Lv 90
    Quote Originally Posted by shao32 View Post
    the thing is soul eater combo will never be used on grit, grit is only for the agro combo and then you drop it, plus you loose the mp from blood weapon with is much worse.
    If aggro is the concern, you would be generating aggro 2.7x more aggro under Grit passively. I do think you would still consider using at least Syphon strike under Grit for the bonus MP, and definitely Bloodspiller since it will do 650 potency and then 2.7x extra enmity due to Grit. For what it's worth, DRK also gains its only means of self healing under Grit with Soul eater, so there's some extra consideration there.

    As for blood weapon, optimally you would use Grit while blood weapon is unavailable so that you could benefit from Blood price in your Grit window. Ideally the restriction of Blood weapon/Price being unavailable due to your Stance should be abolished, but this thread is about Tank stances, that stuff can come later.
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  4. #4
    Player
    shao32's Avatar
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    Shao Kuraisenshi
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    Ragnarok
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    Gunbreaker Lv 90
    Quote Originally Posted by Saeno View Post
    If aggro is the concern, you would be generating aggro 2.7x more aggro under Grit passively. I do think you would still consider using at least Syphon strike under Grit for the bonus MP, and definitely Bloodspiller since it will do 650 potency and then 2.7x extra enmity due to Grit. For what it's worth, DRK also gains its only means of self healing under Grit with Soul eater, so there's some extra consideration there.

    As for blood weapon, optimally you would use Grit while blood weapon is unavailable so that you could benefit from Blood price in your Grit window. Ideally the restriction of Blood weapon/Price being unavailable due to your Stance should be abolished, but this thread is about Tank stances, that stuff can come later.
    agro is not a problem, i always pull in grit, dealt a agro combo with dark arts and i have agro for all the combat with the aid of my OT, if you need more agro you use agro combo twice not souleater.

    you still are trading 1800 of mp on a kill and no matter what you do you will never get back those 1800 mp, grit syphon bonus is there to be equal blood weapon MP you get, you generate just a bit more of mp with grit so to recover the potency lost you will need use syphon on grit several times and that is bigger waste.
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  5. #5
    Player
    Saeno's Avatar
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    Saeno Abes
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    Gilgamesh
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    Paladin Lv 90
    Quote Originally Posted by shao32 View Post
    snip.
    The benefits of an oGCD Grit isnt the DPS you lose, its moreso about having the flexibility to mitigate damage and increase aggro drastically at a price to your damage, which is fair. While you already can do this normally with the current Grit, you still lose a GCD in doing so, which makes you lose out on a lot more damage than just the MP lost from Grit alone. Also, as mentioned earlier, there are moments where you need the mitigation/aggro immediately and in those moments, the wait for your GCD to reset is just too much, and this causes frustration when you need to rely on your tank stance but need to wait for the GCD to reset, then activate tank stance, and then finally perform an action. You would also be able to substitute the GCD you lost from activating Grit with a weaponskill, and that in turn allows you to get more Syphon strikes. Its fine to lose some DPS if it means you have the immediate effect of Grit, since you're trading damage for mitigation/enmity. I think removing the MP cost of Grit altogether is fair too, but I think Grit and Shield oath need to be oGCD at this point regardless of their MP costs.
    (0)
    Last edited by Saeno; 03-13-2018 at 08:15 AM.

  6. #6
    Player
    shao32's Avatar
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    Shao Kuraisenshi
    World
    Ragnarok
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    Gunbreaker Lv 90
    Quote Originally Posted by Saeno View Post
    snip
    i respect you opinion if you give more value to the defense of grit, im not like that even i will love a full grit uptime being aviable someday.
    tank stances mitigation is pretty useless and dont have any value today more by the cost of the dps, dps is everything, if you remove the gcd and turn it ogcd it will not change anything, ppl will still playing gritless like now all the time and we still sufering huge amouts of damage penalty every time we use it again, keep it on gcd but removing the MP cost will do the same as you want with less damage penalty in general bcs the gcd is a penalty that can be easily avoid it compared to pay every time you use it.

    today tank stances have only 2 use and its agro for pulling and mitigation for masspulling, if they turn both skills use tp instead of mp and make it ofgcd i think will be better but i doubt that happen.
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