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  1. #21
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Terkhev View Post
    Do you assume SE is full of morons that haven't considered those and many more different options?
    Well, SE were the ones to create the spaghetti code that now supposedly makes everything that should by all rights be "simple" exceedingly complicated. Does that speak of well thought out implementations to you?

    I mean, 'now', they claim that the way the system is set up, they simply are unable to do it. But they were the ones to set up the system in such a way in the first place. That wasn't some hacker breaking into the SE central, that was SE themselves.

    Even as late as when Shirogane was implemented, SE said they didn't anticipate the sheer demand for housing and apologized. If they still didn't anticipate it after all these years, what are the odds they thought about it at the time they made the housing system?

    They most certainly lack foresight and not just in regards to housing.
    (2)

  2. #22
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NanaKim View Post
    <snip>
    As Someone who is familiar with Development...literal programming....not "Business infomatics" which is not "Writing code" along with "Database Design/Structure" or "Server Administration" --- I seriously doubt you really understand.

    First off - Apartments are the same size - single units - they also have a limited supply mind you. Not Endless.
    Secondly - there are 3 house sizes - with specific plots and a set of things to track - on top of that you have items - on top of that storage - on top of that...you get the point.

    We're talking about a Database of multiple dimensions relationships to track and likely more than one database - where a house in itself is an instance that's stored and tracked/loaded. This requires a lot of storage...and a lot of programming. Take one and multiply it for the number of houses times the number of wards times the number of "servers" - big number...that's ALOT of information to track.

    That said - Is it possible? Of course..anything is possible.
    But is it viable? That depends on the labor/budget/and resources available at the time. As someone who works in Datacenters? You'd be surprised just how costly that gets. I've put my hands on hardware that i thought was a couple grand - turned out to be a several hundred thou to a million USD unit!!! That's an Microsoft Azure Cloud/Storage Array - a massive storage device that stores terabytes of data with countless safeguards and redundancies...and even then one isn't enough - so its got a twin to go with it. Granted the cost was the license - but the point is valid - the kind of storage needed is obscenely costly - SE has to think carefully on how to give us "more houses" as one would put it. Again - if it was simple and small - wouldn't be an issue....yet it is.....makes me wonder just how big it is.
    Yes...I've made some presumptions - but these are based on hard facts and experience of someone who lives in the world of Servers and Architecture..raw...not book.
    They are not the same thing..not by a long shot. This game is very old - and that means its got a platform it has to live with.
    EVE Online is a good example of that - they did a video of their evolution of the code architecture...it took them years to clean up the really bad bits of code and even then they still have things to deal with even now.

    Am I saying SE has a perfect system? Hell no. What I'm saying is this "pie in the sky" mentality of "its simple" is a joke....people need to stop that. The solutions offered are great...but they are never that simple to implement. If it where - it would have been done already. (Insert witty retort/smart allec remark of comparisons to other games) <--- also a waste of time. This is FFXIV... not ______ . Accept it....or don't..wont change reality. SE chose a number of things and they have to live with those decisions that impact the games future. Going backwards is a very...very hard thing to do. You change one thing - it impacts everything else including things they didn't even think of. This is the hell that is Development of Code in "Mature" products.

    Only thing I can see them doing is ripping out the whole system and replacing it with something new...such as instanced housing which has been frequently suggested. Changing what's already here isn't gonna happen from what I've seen/observed. Too much invested too much tied in. Starting fresh seems better....but will they do that? Dunno. Not looking good. Its improved...that's for sure...room for more..yes..definitely. But please don't feed false information/false hope with the incorrect facts....that's just wrong. Good ideas - always - but when you implement said ideas into code - its an entirely different world...and its a very unforgiving one. Dev's don't get enough credit or get paid enough for that hell.
    (7)
    Last edited by NephthysVasudan; 03-12-2018 at 10:14 PM.

  3. #23
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by NephthysVasudan View Post
    snip
    I can somehow relate to this. I work in system dev for a isp company. Literal changes in where a button is placed or simply something with a text here or there can cost literal hundred of thusands usd. It is very pricey to develop. This may or may not apply to video game and server development.
    (2)

  4. #24
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NanaKim View Post
    @MistakeNot:
    They did well with the apartments. Apartments are added when needed without adding a new one to each apartment building in each ward in each district. They don't need to rewrite the housing system, they could've add a second housing system on top, just like they did with the apartment system.
    You can have up to 90 apartments per building. Any server can have up to 12,960 apartments. Before the mass exodus from free transfers and the additional 4320 apartments added in 4.2 Balmung was completely sold out of apartments. Apartments are only "added when needed" up to the building limit. I get that your server probably isn't large enough for you to have seen this max apartments thing in action, but it does happen. It's not some dynamic system like you were thinking. And really it's just a version of how FC rooms are added (with smaller numbers since you can have way more FC rooms than apartments in a building).
    (0)

  5. #25
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    When apartments were first added, the devs did say that it would be relatively easy to add more apartments to each building if needed. As far as I know they have yet to increase the the number of apartments per building - probably because most servers have plenty of free apartments.
    (2)

  6. #26
    Player
    NanaKim's Avatar
    Join Date
    Feb 2018
    Posts
    16
    Character
    Seyun Jin
    World
    Zodiark
    Main Class
    Summoner Lv 70
    @NephthysVasudan:
    Don't underestimate this major, we've learned programming, database and server administration along with other majors of our informatic faculty. We are just less capable in all that technical stuff, because they are going to deepen these skills more than our major does. Nevertheless we do have understanding for that topic.

    True what you said about the apartments, I didn't noticed that they are limited and only show up in the list when someone purchases one.

    It's like I said, they don't want to invest time and money to correct their mistakes. I just dislike their unprofessional behavior. Comming up with half-assed solultions and blaming it on the horrible coding they decided to use.

    I'd like to get a M/L-sized plot in Kugane, but I'm also somewhat happy with the small plot I have. I'm just saying all this for the sake of this game. Players are raging and players are quitting the game because of things like that.
    (0)

  7. #27
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NanaKim View Post
    <snip>
    Acknowledged..forgive my kneejerk mindset - I've lost count how many times people say things about "how easy it is" in terms of IT and yet have really no idea how it really works. Even I still don't fully grasp it...I know enough to be dangerous..and anything past 3 Dimensions on a Database give me a migraine. XD

    I hold a Bachelors in Computer Information Sciences - Management Information Systems - all that means is I focused on Administration and less raw programming - but even I could not escape the "code" and science thereof lol. (Recursion and object code give me headaches)

    So forgive me....but at least you got the gist...and yes....it's quite possible SE is skimping on the budget...but we really don't know all the facts. So we need to be careful about assumptions.
    (1)

  8. #28
    Player QueenSophie's Avatar
    Join Date
    Jan 2018
    Posts
    141
    Character
    Sophie Anime
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Raynesee View Post
    SE quickly becoming that of Blizzard by not paying attn to or caring about what the players want. How hard is it really to implement housing enough for EVERYONE?
    Myabe because they DON'T want housing for eveyrone, they have said that....
    (0)

  9. #29
    Player
    k99's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    59
    Character
    Akira Scientia
    World
    Durandal
    Main Class
    Carpenter Lv 90
    We really need to stop looping this argument over and over again. OP is literally just another person who didn't get THAT ONE HOUSE IN THAT ONE SPOT ON THE NIGHT OF THEIR SPECIAL SOMETHING that they were so dead set on. They have chosen to ignore 'lesser' availability, player census on other servers, and the fact that this is just a select few servers with over-population issues.

    Quote Originally Posted by Zojha View Post
    Well, SE were the ones to create the spaghetti code that now supposedly makes everything that should by all rights be "simple" exceedingly complicated.
    I keep seeing talk about 'Spaghetti Code' like people are literally reviewing the server-side infrastructure that runs these servers. Did SE release their server in open-source or something? Or are you just assuming it's a mess because people have a problem with how fast SE adjusts to everyone's needs?
    (1)

  10. #30
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by k99 View Post
    I keep seeing talk about 'Spaghetti Code' like people are literally reviewing the server-side infrastructure that runs these servers. Did SE release their server in open-source or something? Or are you just assuming it's a mess because people have a problem with how fast SE adjusts to everyone's needs?
    They've actually come out and said a few times that because of code from 1.0 that ARR was based off they can't do X, Y, or Z. We know they're slowly trying to replace said coding, but some of us also what a huge pain that is. Thus when something can't be done easily the community often assumes it is at least in part to the old "spaghetti code" from 1.0.
    (0)

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