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  1. #41
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    May 2011
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    Gridania
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    I just hope SE clearly notes that the OP by no means represents anyone elses opinion. As I disagree with most of his "Fats"(they are not really facts, just his opinion that he attempts to pass as fact thus tossing any hope of cedibility out the window)...."Personal observations".....or "Predictions"

    Your
    Fact #1 Well duh. Your carrot with a stick statement is the most boiled down basic basic sales plan of any company.

    Fact #2 Either you do not read the changes they update in there plan, or our ideas of this are different, or your just troll ranting.

    Your

    Personal observation #1 Interesting that you hang out in uldah and see the same 100 others there, then claim to know each and everyone personally, all speak the same language, and go on to claim to personally all know there personal opinion.

    P.O. #2 In my opinion was generally ignorant and unintelligent. You appear to have no idea how many bosses even appear in the raid itself.

    P.O. #3 Your opinion maybe, but not the opinion of 99% of them. You are only correct about the loot system, the rest, eh, is opinionated at best.

    P.O. #4 I disagree.

    Your
    Prediction #1 Sure your name isn't Captainobvious ?

    Prediction #2 If you say so. I trip over groups, you already claim there are none. So your prediction can be taken no more seriously then you comment on the same subject at this point.

    I hope the start charging as soon as the feel justified.
    (1)
    Last edited by Coglin; 11-29-2011 at 12:11 AM.

  2. #42
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    they claim the game is almost p2p rdy. I say that after they destroy the skills the game will be in worst shape then ever. They are paving the way for a better future but destroying the now.
    (7)

  3. #43
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Another freaking thread about this. SHUT UP ABOUT IT ALREADY AND DON'T PLAY.
    (3)

  4. #44
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    While I am one of the people who will be paying to play this game when the subs kick in, I do agree with some of the issues raised here. We are paying for something that is admittedly unfinished and yes no MMO is ever "finished" but you know what I mean here without having to go into a long ramble about what "finished" means.

    I guess the reasons I'm going to be paying anyway are; 1) the new dev team have done a lot in a very brief period of time, 2) while there are a lot of other MMOs approaching none of them really appeal to me and 3) they're finally doing the class rehash I'd been crossing my fingers for ever since a week after the release.
    (3)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  5. #45
    Player

    Join Date
    Sep 2011
    Posts
    838
    fact, i like the game

    fact, i'll pay for the game

    fact, as far as me and my wallet are concerned that is all that matters
    (9)
    What I have shown you is reality. What you remember, that is the illusion.

  6. #46
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Meow_Zedong View Post
    Facts:

    1. They plan to charge after streamlining, simplifying, balancing, and over-all improving the existing class skill sets. They also plan to wait until a later date to introduce job classes, to allow new players to have something to look forward to.

    Perhaps they should focus on current players and previous players, rather than new players. I don't expect to see a huge quantity of boxed sales on news that new jobs have been released and a payment system implemented.

    2. They plan to introduce several chunks of new content in 1.20, including a new Primal battle, new quests, new company leves, and end-game Caravan Escorts. In addition to this, the battle class reforms are sure to make all previous content fresh and new.

    The existing escort system is fail. The WoW like run in a circle quests that were implemented in the past are fail, so I would expect new ones to be relatively similar. A primal battle sounds like fun, but if its implemented in a similar way to ifrit, then its not much content at all.

    3. They have already stated the game is not up to bar because the only thing it is missing is a player search function and an auction house. Both of which will be coming in 1.20

    Right... v1.20 makes the game 100% great? That must be why they are making that version 2.0. This one really made me laugh out loud, really.

    Personal Observations

    1. I never have trouble finding a party for any purpose. Even if the dozens of people constantly chatting on my ls are all busy,
    shouts in Uldah are near constant and I can put together a group with minimal effort. The player search function added in 1.20 will make this even easier.

    Not all servers are made equally and your perception is different than my perception. If you consider putting a group together within a 2 hour time frame "minimal effort" then I guess you are right.

    2. I realize that all gear eventually becomes obsolete, and Darkhold gear is rather old. I also realize that gear is a perk, and shouldn't be the sole reason for running a raid. I continue to run Darkhold on a regular basis because I find the stress involved with the time limit and dodging the eye to be enjoyable and with each try I get closer and closer to the 5-chest time bonus.

    Dzemael Darkhold was released in patch 1.18. We are currently playing patch 1.19. Patch 1.19 was released on or around 07/21/2011 and patch 1.19 was released on or around 09/29/2011 making the average time difference around 70 days. To me, that is not a long time.

    It also demonstrates that they are not clearly thinking about changes they are making to the existing game. As far as you finding Darkhold fun, that's great, but you are in the minority. Most people I know do not find Darkhold fun, and do not run it other than to help someone complete the quest.


    3. Ifrit has quickly become the most challenging and strategic battle in the game, and learning the patterns as well as adapting to the animation lock is quite fun, almost like the boss of an old school platforming game. Lag and faulty loot systems are a known problem, and are being addressed as soon as possible. The loot system is being changed in 1.20.

    I am sorry, I simply don't think a boss fight that relies heavily on lag in tandem with inherent game flaws is fun

    4. There is a plethora of activities to do in the game and it is never boring. Grinding on jobs to achieve higher levels is not only fun, but it opens up opportunities for new quests and activities. This game also includes one of the most interesting and detailed crafting systems out there in the MMO world. I realize classes will never be erased because they are integral to solo play and are just as important as jobs in different situations.

    Ok...

    [edited - more of the same]

    TL;DR: I can make my opinions look like fact too.
    My original post was to appeal to them to keep the game free at its core for one reason and one reason alone:

    If it goes pay to play, those who pay, will find themselves very alone.

    Since this is a MMO, you need other people to play it with you.

    If the population falls to a point that its not possible to play the game with other people (which is already starting on my server) then people who are willing to pay will start to question whether or not its warranted.

    So in the end it is very possible that all SE accomplishes is upsetting its most white knight, devoted fanboygirls (a.k.a. You)
    (9)

  7. #47
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by syntaxlies View Post
    they claim the game is almost p2p rdy. I say that after they destroy the skills the game will be in worst shape then ever. They are paving the way for a better future but destroying the now.
    they're destroying skills by balancing them?
    (5)

  8. #48
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by PrettyPrincess View Post
    they're destroying skills by balancing them?
    I love you. Be my friend!
    (0)

  9. #49
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    YAY FRIENDS
    (1)

  10. #50
    Player

    Join Date
    May 2011
    Location
    Gridania
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    1,302
    Quote Originally Posted by captainpicard View Post
    Facts:

    1. They plan to charge after streamlining, simplifying, balancing, and over-all improving the existing class skill sets. They also plan to wait until a later date to introduce job classes, to allow new players to have something to look forward to.

    Perhaps they should focus on current players and previous players, rather than new players. I don't expect to see a huge quantity of boxed sales on news that new jobs have been released and a payment system implemented.

    Why? its previous players like you who just moan and cry, but will never pay. If your not a paying customer, who gives a rats behind what you say ?


    2. They plan to introduce several chunks of new content in 1.20, including a new Primal battle, new quests, new company leves, and end-game Caravan Escorts. In addition to this, the battle class reforms are sure to make all previous content fresh and new.

    The existing escort system is fail. The WoW like run in a circle quests that were implemented in the past are fail, so I would expect new ones to be relatively similar. A primal battle sounds like fun, but if its implemented in a similar way to ifrit, then its not much content at all.

    Ahh, thats your probbly, your a WOW fanboy.

    3. They have already stated the game is not up to bar because the only thing it is missing is a player search function and an auction house. Both of which will be coming in 1.20

    Right... v1.20 makes the game 100% great? That must be why they are making that version 2.0. This one really made me laugh out loud, really.

    Personal Observations

    1. I never have trouble finding a party for any purpose. Even if the dozens of people constantly chatting on my ls are all busy,
    shouts in Uldah are near constant and I can put together a group with minimal effort. The player search function added in 1.20 will make this even easier.

    Not all servers are made equally and your perception is different than my perception. If you consider putting a group together within a 2 hour time frame "minimal effort" then I guess you are right.

    Complain about your server then, and not claim your BS as facts about the game as a whole.


    2. I realize that all gear eventually becomes obsolete, and Darkhold gear is rather old. I also realize that gear is a perk, and shouldn't be the sole reason for running a raid. I continue to run Darkhold on a regular basis because I find the stress involved with the time limit and dodging the eye to be enjoyable and with each try I get closer and closer to the 5-chest time bonus.

    Dzemael Darkhold was released in patch 1.18. We are currently playing patch 1.19. Patch 1.19 was released on or around 07/21/2011 and patch 1.19 was released on or around 09/29/2011 making the average time difference around 70 days. To me, that is not a long time.

    It also demonstrates that they are not clearly thinking about changes they are making to the existing game. As far as you finding Darkhold fun, that's great, but you are in the minority. Most people I know do not find Darkhold fun, and do not run it other than to help someone complete the quest.


    No, he is in the majority, you appear uncappable of grasping you are in the minority. You don't even appear to have a firm grasp of your own serves population and there opinions.

    3. Ifrit has quickly become the most challenging and strategic battle in the game, and learning the patterns as well as adapting to the animation lock is quite fun, almost like the boss of an old school platforming game. Lag and faulty loot systems are a known problem, and are being addressed as soon as possible. The loot system is being changed in 1.20.

    I am sorry, I simply don't think a boss fight that relies heavily on lag in tandem with inherent game flaws is fun

    Not our fault, not our problem, You falsly assume just because you dislike it, everyone else does.. Its literally what hundereds of posters asked for specifically.


    4. There is a plethora of activities to do in the game and it is never boring. Grinding on jobs to achieve higher levels is not only fun, but it opens up opportunities for new quests and activities. This game also includes one of the most interesting and detailed crafting systems out there in the MMO world. I realize classes will never be erased because they are integral to solo play and are just as important as jobs in different situations.

    Ok...

    So in the end it is very possible that all SE accomplishes is upsetting its most white knight, devoted fanboygirls (a.k.a. You)

    Fan boy/girl is a truely moronic thing to say on an official forums of a specific game. Said forums are specifically designed for player and fans of the game. This is absolutely why they need to charge ASAP, to get rid of this tipe of unintelligent trolling.
    Yeah...color coded debate is fun.
    (1)

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