Results -9 to 0 of 14

Threaded View

  1. #9
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    You have it the other way around, bard burst is slightly weaker but more unpredictable. You have no way of telling how many pp procs they're sitting on, or whether barrage is off cooldown or not, and when they decide to use it it happens instantly with no warning sign. Both are only 3000 potency + 1 weaponskill/dot tick though, which comes out to be ~4k potency on average. Once every 30s you can stretch that out to 2 gcds and fit in sidewinder and a song change/repelling shot if you're really desperate for damage, which bumps it to ~7k potency over 2 gcds.

    As for mch, the wildfire debuff always gives you 2 gcds of warning time telling you what's about to happen. Their once a minute burst is absolutely 'heavensward levels' too, 3 weaponskills + abilities inside wildfire is ~8500p * 1.5 * 1.1 = 14k, take out stun gun and the guaranteed triple bte proc and it's still 8.5k.

    It feels weird to have the ability to solo people from 100-0 again because yeah, ranged burst was severely nerfed in SB compared to what they could do in HW. As a bard I feel really dependent on having a good melee partner in Feast because your baseline 4k potency burst isn't very scary. I agree bard is more fun in frontlines though. Wildfire is overkill most of the time, and having more ogcd based damage makes it easier to secure kills, instead of watching people kill steal your target while your gcd is cycling.
    (1)
    Last edited by Myon88; 03-12-2018 at 05:16 AM.