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  1. #211
    Player
    New_Game_Plus's Avatar
    Join Date
    Jan 2017
    Location
    Somewhere
    Posts
    321
    Character
    Pollux Luminous
    World
    Mateus
    Main Class
    Culinarian Lv 90
    Chemist please! Please! Or Seer!
    (2)

  2. #212
    Player
    Gaiinahat's Avatar
    Join Date
    Mar 2015
    Posts
    115
    Character
    Kage Kuchikira
    World
    Marilith
    Main Class
    Marauder Lv 70

    What jobs are we hoping to see in the next expansion?

    I would like to see dancer as a tank. Sort of a Wushu monk type that builds enmity by deflecting blows. For some reason, I just can't picture a kata wielding character class being a healer.

    Some other kind of healer, perhaps a shaman type that uses magic to absorb damage (like the EQ2 shaman) or a HoT type healer (EQ2 druid).

    I don't really think we need another DPS, but a beast master type would compliment the current lineup, one that uses natural abilities, not like SMN that uses magic.
    (1)

  3. #213
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gaiinahat View Post
    I would like to see dancer as a tank. Sort of a Wushu monk type that builds enmity by deflecting blows. For some reason, I just can't picture a kata wielding character class being a healer.
    I imagine dancer would use tessen or iron fans, and I suppose there might be some more shieldlike and they could be extremely defensive too... that might be very interesting to see, but it's a fairly big departure from classic FF dancer... which is usually a debuffer/saboteur with some nice damage output. I suppose they could also be a debuff tank to reduce enemy effectiveness. but it may not be balanced if the debuffs worked for everyone, so perhaps just debuffs when targetting the dancer tank? or maybe they are actually "buffs" on the dancer tank that reduce damage and effectiveness of enemies.
    (1)
    ~Terra-chan~

  4. #214
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    I would like a healer that heals through the damage they output. Would be a pain to balance, just think it would be an interesting play style.
    (2)

  5. #215
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Dont know what to call it...maybe BEASTMASTER of some sort. Egi based or crystal based. Those who remember playing FFXIII-2, you remember that if you defeated a monster, it would turn into a monster crystal. Using these monster crystals you captured in battle will cause these monsters to fight along side of you. Different monsters had different attributes. You had monsters that will add buffs to the party, some monsters would add debuffs to the mobs; some monsters would heal the party, etc.
    (0)

  6. #216
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I would love to see a Freelancer or Onion Knight where you basically build your role from all class/job actions you have unlocked. But that would go against everything this game has built...
    (2)

  7. #217
    Player
    ArisIllusoire's Avatar
    Join Date
    Apr 2017
    Posts
    16
    Character
    Aris Illusoire
    World
    Faerie
    Main Class
    White Mage Lv 80
    Dancer pls.
    (4)

  8. #218
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Steampunk Chemist, STEAMPUNK CHEMIST!!!!

    They can be from Illyshire created by the goblins and fire syringe bullets to both heal allies and cause status ailments to enemies.
    (2)

  9. #219
    Player
    SixtyLove's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    37
    Character
    Ren Luxada
    World
    Zodiark
    Main Class
    White Mage Lv 70
    Well firstly I am hoping that they ease off on the number of dps roles that they add.. we have a good balance now, so they don't need to add 2 or more. If they *must* add one, I'd ask for Beastmaster since it seems to be a fan favourite and many here have asked for it.

    They need to add two more tank roles, and one more healer role imo. Ideally they should add two of both.... but I don't see that happening.

    I'd love to see the Fencer role added as a tank that uses pole arms (or short dragoon lances and not rapiers like RDM) as well as a shield. I'm not sure on the specifics of what I'd like the class to play out like, but I definitely think that this type of role could cover the whole blunt tanking role that is missing.

    For the healer role? Elementalist. They could easily work Elementalist into a healing job that has a number of abilities for debuffing enemies.

    I also would really love Chemist to be added.
    (0)

  10. #220
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Gunblades.

    Also gunblades.

    And gunblades.

    Did I say Gunblades?

    If it ends up being a tank job, that's fine. Would prefer dps though.
    (1)
    Last edited by Vahlnir; 03-09-2018 at 02:11 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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