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Thread: SMN 4.2 Advice

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  1. #14
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    You touched on the controller fumbles, so will go over more of the timing and general action usage.

    Your second TriDisaster ends up clipping around 10 secs remaining (3-4 ticks worth) of your first TriDisaster. In general you want to avoid this - now what you could have done was in DWT Ruin3 away until those ticks had nearly expired, then weaved in that DWT buffed TriDisaster (on your video this would have been around 3s left on your gauge timer).

    You cut off your rouse duration by about 5 seconds when you summoned Bahamut. Not ideal but not the worst clipping of it I've seen. It's ok to let it run its course then transition to Bahamut, or opt for the rouse use after Bahamut. It mostly depends on how many uses in a fight you'll get.

    Now your Bahamut window could do with a bit of work. You R4 into Enkindle Bahamut - the first action may not have resulted in a Wyrmwave before the immediate Akh Morn. In general you want to avoid Akh Morn right at the start so that you can get in a couple of wyrmwaves first. There's also some inefficiencies in your action use where some weaves are done too soon, double weaved or not spaced out enough. This results in lost wyrmwaves and is thus a dps loss. You want to imagine them like a metronome where there's a fixed possible time in between.

    The idea is to perform a pattern such as 2 ww Akh Morn 8 ww Akh Morn ww, or 2 ww Akh Morn 9 ww Akh Morn, or 3 ww Akh Morn 8 ww Akh Morn. As such, avoid doing things like R2 -> Fester -> Addle especially while he performs Akh Morn. I'm pretty certain all of those actions didn't perform a single wyrmwave, meaning the timing of your fester and addle were wasted. This also resulted in some dead time during Bahamut where you had to wait for the cooldown of certain actions just to weave and force a wave. But as mentioned in general avoid double weaving things during Bahamut that all target the enemy like Fester + Addle, TriDisaster+Fester.

    Aim for 11 WW 2 Akh Morn in general. You can count the entries in the battle log after your run and see how many ww you had.

    Aside from that, one SSS dummy optimisation - rush your final DWT before Bahamut and cut it early with deathflare, then make sure you have Bahamut out with enough time left to perform 14s worth of actions, so that your final Bahamut can do 2 Akh Morns.

    Got to get back to work but I hope that helps to point out some areas.
    (4)
    Last edited by Nemekh; 03-08-2018 at 07:20 PM.