It would be easier -in my mind- for them to just remove Bard & Machinists ability to auto-attack entirely and adjust their weaponskill/ability damage to make up for this.
It would be easier -in my mind- for them to just remove Bard & Machinists ability to auto-attack entirely and adjust their weaponskill/ability damage to make up for this.
This would be acceptable to me personally as well. So long as a solution (a) avoids weakening the jobs and (b) removes the possibility of accidentally auto-attacking un-engaged monsters, I'll be happy.
You just made people who hate gunmage and bowmage weep with this suggestion.
EDIT: As far as my best workaround on controller, I have Focus Target on a macro bound to my right analog stick so I don't need to open the square menu at all. Doesn't stop that if my thumb twitches on the X button I pull, but it does mitigate some things.
EDIT2: Especially when the tank ready checks while I'm trying to pop food. Press X three times thinking I pressed twice--oops.
Last edited by Dualgunner; 03-08-2018 at 05:02 PM.
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