Also worth mentioning there are good mentors out there too. They might be few (or seem like it), but they do exist.I have 750 comms on multiple characters. XD I really don't think that sort of change will make any sort of meaningful changes to the system.
Honestly, for as many bad mentors as they are, it also needs to be acknowledged that it's not just mentors that are toxic, the general player base can also bring out the worst in some despite some mentors best intentions.
I've seen far more good mentors than I have bad ones honestly. I get a little nervous when I got into the roulette cause I'm not always sure I'm prepped to explain the fight thoroughly, and I've had some mentors AFK during fights like Titan EX, but then I've also had other mentors in the queue that step up and help everyone, and that has happened far more than the later. I've only done mentor roulette 114 times so far, but even in normal queues I've seen people stepping up.
The mentor witch hunt is a meme that I feel a lot of salty people are pushing. I do think there needs to be some way to keep bad apples in check, but I don't think it's nearly as bad as the forums tends to make it seem.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
To be fair the forums make LOTS of things seem way worse than they are.
When the mentor system came out I was originally excited because it would be a way to help out people and mark myself as someone who'd be helpful. Unfortunately since some people just see it as another achievement to tick off, it's lost a lot of it's original oomph.
I think there needs to be a separate mentor commendation system if anything. No demerits or something that someone could abuse, but definitely something that would be purely checked off from a position of gratitude. Maybe a dialogue that popped up after the dungeon or instance that says "*Player name* is registered to be a mentor, do you feel they were helpful during the previous instance?" and only after a certain amount of "yes" votes do they start the mentor progression. NO PF parties or premades count towards this. No way to retroactively do this now though.
I think SE went the wrong way with rewarding people for being mentors. It ended up attracting a few really bad apples that soured it for the rest.
The first step is to change that crown to a watering can or, better yet, a big ugly "M".
http://king.canadane.com
Want to know why there's people who are a Deush it's because some of the players rather not learn and listen to what people tell/teach. One could change/difficult it but in the end. Mentors rather spend their time teaching others who want to learn. My moto is strive to be the best or don't waste your and mentors time.
Maybe because it guarantees that the people queuing for it can fill a spot in *any* duty instead of skewing it towards low-leveled dungeons like leveling roulette does? That's my best guess anyway.
So what exactly is the issue anyway? As a mentor myself, I don't even notice, nor care, if a person in my party is a mentor. If someone is bad they're bad, if they're good, they're good. What does the mentor system have to do with any of that?
I still get to help people in novice network, which is a great tool for helping others, by the way. Sure, you get some bad apples here and there, but there is rarely ever a question that goes unanswered. If someone happens to gives bad advice, other points of view get thrown in.
As far as I can tell, the mentor system has done little to no bad, and much good.
I think it’s more so the mentors that just want the shinies and not actually teach. JP’s community received the mentor program a lot better than NA’s; NA’s has a lot of people in it that I’m surprised made it as far as they did in-game to even become a mentor.So what exactly is the issue anyway? As a mentor myself, I don't even notice, nor care, if a person in my party is a mentor. If someone is bad they're bad, if they're good, they're good. What does the mentor system have to do with any of that?
I still get to help people in novice network, which is a great tool for helping others, by the way. Sure, you get some bad apples here and there, but there is rarely ever a question that goes unanswered. If someone happens to gives bad advice, other points of view get thrown in.
As far as I can tell, the mentor system has done little to no bad, and much good.
It’s more the people that don’t want to teach wanting the rewards, I think. And the crown. I wear my crown, but I couldn’t care less about the mount behind the roulette.
But I'm not understanding why it's a problem. They'd still be bad players even if they didn't have the crown. The mentor system didn't make them bad.I think it’s more so the mentors that just want the shinies and not actually teach. JP’s community received the mentor program a lot better than NA’s; NA’s has a lot of people in it that I’m surprised made it as far as they did in-game to even become a mentor.
It’s more the people that don’t want to teach wanting the rewards, I think. And the crown. I wear my crown, but I couldn’t care less about the mount behind the roulette.
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