I would love to see mentors lose the ability to go into mentor roulette if the abandon something queued into through the roulette after X times.
I would love to see mentors lose the ability to go into mentor roulette if the abandon something queued into through the roulette after X times.
I'm not meaning the vote abandon, I'm meaning the leaving before clear/time-up/vote. Like consciously selecting leave duty.
Aside from dwindling the amount of mentors out there, which is detrimental to why roulettes as a whole exist (Mentor roulette isn't different, it's just there to move queues along and popping an instance and bailing might be better than not having it pop at all), this is unfair to people with bad luck who have to bail duties several times in a row. And if you keep getting extreme trials with bad groups, as can often be the case, you might have to bail regardless of your best intentions. "Then they shouldn't queue in the first place!" sure, but people can at least read the explanation in chat, and besides, you don't pay their sub and get to tell them what they can and can't do to keep them from queuing.
This is a game, people seriously need to chill with how vindictive they are when it comes to this.
Last edited by BillyKaplan; 03-05-2018 at 04:26 AM.




Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
If you have to ask...you're not paying attention.
This is not a discussion..this is you throwing a fit that you can't handle extreme's in a roulette specifically deigned for players to help other players learn the game.
The Mentor Badge is not an license for elitism - its to signify you are prepared to work harder and help other players clear content.
Your "discussion" defeats the whole purpose of this. So as I said...if you don't like it...don't bother wearing the badge. I will not "Discuss" this further. Because the answer is obvious....to most people at least. You don't want to help - don't commit.





You are right, mentor roulette is to teach people the mechanics of the fight. Not to help players at endgame learn their jobs. and thats what EX fights are. Endgame.If you have to ask...you're not paying attention.
This is not a discussion..this is you throwing a fit that you can't handle extreme's in a roulette specifically deigned for players to help other players learn the game.
The Mentor Badge is not an license for elitism - its to signify you are prepared to work harder and help other players clear content.
Your "discussion" defeats the whole purpose of this. So as I said...if you don't like it...don't bother wearing the badge. I will not "Discuss" this further. Because the answer is obvious....to most people at least. You don't want to help - don't commit.





I don't think they need to be removed. Mentor roulette is there to help new players learn and/or complete just about every duty. One day I got Thordan Ex for example...while we didn't get very far (the 2 adds that need to be tanked apart). I and I think one of the tanks at least tried to walk people through it. Thordan's a rough one to learn synced. We wiped at the same spot for the duration of the timer, but people learned a few things. That's what it's all about, and why mentor roulette exists.
Last edited by Vahlnir; 03-05-2018 at 07:28 AM.
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