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  1. #1
    Player
    Alsbet's Avatar
    Join Date
    Jul 2015
    Posts
    70
    Character
    Alsbet Xa'thel
    World
    Excalibur
    Main Class
    Paladin Lv 80

    War- Speedy crits

    I've been thinking more and more about going full Skill speed when possible on gear and crit when possible as well just to get high damage high speed cleaves. Its really satisfying for me when I see big red bold numbers for ten seconds straight.

    But as fun as it is, I'm still a tank and not a dps (or am I?) and have to be able to take hits. So that said, is it a viable idea to go full speed/crit? Also, how fast can one go as a war?
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  2. #2
    Player
    Mikage69's Avatar
    Join Date
    Aug 2014
    Posts
    35
    Character
    Miks Miks
    World
    Shiva
    Main Class
    Marauder Lv 70
    You will want enough skill speed to do 5 fell cleaves within your inner release. Everything else should be Crit -> Det -> Ten -> DH.
    (0)

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Its practically impossible (at least today) to hit 6 times cleave in the inner release, so i call it a waste at some point.
    Getting like 1300 - 1500 SS is more than enough if you struggle with some latency, you get 5 cleves anyway.

    I also believe warrior should not be getting any crit or dh in their stats and try to avoid that, focusing on determination would be much more beneficial to your class. Since the inner release window builds up so big chunk of your damage, and its basically a guaranteed crit and dh, those stats are being wasted during it.
    (0)

  4. #4
    Player
    Hruodig's Avatar
    Join Date
    Sep 2015
    Posts
    225
    Character
    Hruodig Hruodiger
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nedkel View Post
    Its practically impossible (at least today) to hit 6 times cleave in the inner release, so i call it a waste at some point.
    Getting like 1300 - 1500 SS is more than enough if you struggle with some latency, you get 5 cleves anyway.

    I also believe warrior should not be getting any crit or dh in their stats and try to avoid that, focusing on determination would be much more beneficial to your class. Since the inner release window builds up so big chunk of your damage, and its basically a guaranteed crit and dh, those stats are being wasted during it.
    Crit is still beneficial for war, since it also increases your crit damage. Warrior generally favors crit->det.
    (1)

  5. #5
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nedkel View Post
    Getting like 1300 - 1500 SS is more than enough if you struggle with some latency, you get 5 cleves anyway.

    I also believe warrior should not be getting any crit or dh in their stats and try to avoid that, focusing on determination would be much more beneficial to your class. Since the inner release window builds up so big chunk of your damage, and its basically a guaranteed crit and dh, those stats are being wasted during it.
    The crit stat affects the damage modifier, on top of boosting your crit chance, so it's actually super good with the new IR. Current warrior BiS is basically "hit enough sks for 5 FCs and then crit > det".
    1500 sks seems quite excessive, even with latency. Remember to hit IR right before the first FC, rather than right after the previous hit.

    Regarding the "we're tanks not dps" thing - tenacity doesn't give you enough survivability to really matter much, so you're helping your team more by boosting your damage.
    (0)

  6. #6
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Not only does Crit also boost the damage a crit hit does, which results in a noticeable boost in your IR burst, but the extra percent chance then stacks with WAR's passive Crit buff in Deliverance from filling up the Beast gauge, so if you are properly trying to keep your gauge over 50 while dumping so you don't over-cap you will see a discernible increase in how often you land crits outside your burst which adds even more damage output overall.

    Basically, WAR benefits so much from Crit due to design (IR and passive buff) that it pretty much overshadows any other secondary stat.

    As for SKS, depending on latency, you can probably avoid even slotting it. With the stat numbers we are hitting with the new gear I have been able to avoid slotting any SKS and I have had no problems fitting 5 FCs while weaving other abilities between them and still having a bit of wiggle room. Honestly, most people should be fine with approximately 1000 SKS, and with a good connection you could probably go as low as 800. 1500 is imo overkill unless you have a poor connection.
    (0)
    Last edited by TouchandFeel; 03-04-2018 at 03:18 AM.

  7. #7
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Hruodig View Post
    Crit is still beneficial for war, since it also increases your crit damage. Warrior generally favors crit->det.
    I know about it, however do we exactly know what is the real value of it and by how much does it increase the crit damage?
    I doubt if the crit will give you higher bonus than determination for the critical hit, you will probably still do bigger crits with determination than you do with the crit.
    If we consider the highest value of both stats obtainable in the game is 2400 points for warrior, the difference between those two in dps bonus they give is 0.66% in favor for crit, with crit increasing it by 13.1% and determination 12% (0.5% crit chance there is with 0 crit chance, you always have a crit chance even without having any, weird).
    Assuming inner release and berserk builds 30% of the total warrior dps, critical damage bonus from crit stat will have to be 15% to match the dmg of warrior with determination, that would mean a crit chance at 2400 is lower than 20%, which is unbelievable because at that amount the crit chance is over 20% with that many points according to guys that tested it in game.
    As long as we cannot tell how much bonus crit damage does crit stat gives, its safer to go for determination.
    (0)
    Last edited by Nedkel; 03-04-2018 at 06:04 AM.

  8. #8
    Player
    Hruodig's Avatar
    Join Date
    Sep 2015
    Posts
    225
    Character
    Hruodig Hruodiger
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nedkel View Post
    I know about it, however do we exactly know what is the real value of it and by how much does it increase the crit damage?I doubt if the crit will give you higher bonus than determination for the critical hit, you will probably still do bigger crits with determination than you do with the crit.
    If we consider the highest value of both stats obtainable in the game is 2400 points for warrior, the difference between those two in dps bonus they give is 0.66% in favor for crit, with crit increasing it by 13.1% and determination 12% (0.5% crit chance there is with 0 crit chance, you always have a crit chance even without having any, weird).
    Assuming inner release and berserk builds 30% of the total warrior dps, critical damage bonus from crit stat will have to be 11.5% to match the dmg of warrior with determination, that would mean a crit chance at 2400 is roughly 18%, which is unbelievable because at that amount the crit chance is over 20% with that many points according to guys that tested it in game.
    As long as we cannot tell how much bonus crit damage does crit stat gives, its safer to go for determination.
    Inner release damage accounts for anywhere from 40-45% of a good warrior's dps these days.That's...a lot. The amount that crit boosts that damage is a big deal, considering how big of a chunk of your dps it is. You also have to factor in the natural crit gained by your beast gauge. In addition, crit damage scaling has always been exponential. You also need to take group comp into consideration; with a drg, sch and brd, the boost to crit is insane. Det has never been favorable ever since they buffed crit in heavensward.
    (0)

  9. #9
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Hruodig View Post
    Inner release damage accounts for anywhere from 40-45% of a good warrior's dps these days.That's...a lot. The amount that crit boosts that damage is a big deal, considering how big of a chunk of your dps it is. You also have to factor in the natural crit gained by your beast gauge. In addition, crit damage scaling has always been exponential. You also need to take group comp into consideration; with a drg, sch and brd, the boost to crit is insane. Det has never been favorable ever since they buffed crit in heavensward.
    That makes even bigger advantage for determination builds if its 40%.

    Crit bonus damage cant hit the amount of dmg determination increase, otherwise we would end up with crit stat boosting dps by crazy number like twice as we have today.
    The Inner release does not contains only crit but also d-hit and the crit damage from crit stat contribution to it is even lower than expected.
    Dont forget determination works on base damage basically all the time, and this is further increased by DH part of the IR bonus.
    Giving it 40% of a total dps count for warrior, it makes clear a bonus crit damage from 2400 crit would have to be 17% adding to 50% base crit damage, to actually meet the DPS done by warrior with determination on 2400.

    So far i couldnt find anyone that actually tested the impact crit has on inner release crits, neither i could find anyone tested determination and crit on warrior dps. Its all just speculations.
    (0)
    Last edited by Nedkel; 03-04-2018 at 12:11 PM.

  10. #10
    Player
    Capn_Goggles's Avatar
    Join Date
    Jul 2017
    Posts
    175
    Character
    Yuri Goggles
    World
    Ultros
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Satarn View Post
    Regarding the "we're tanks not dps" thing - tenacity doesn't give you enough survivability to really matter much, so you're helping your team more by boosting your damage.
    Personally, I've never really understood that sentiment. Tanks aren't even basically damage dealer classes, they are damage dealer classes.
    (0)

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