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  1. #1
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by BluexBird View Post
    I know. I always pull whenever I can. But if you read the very first post in this thread, you'll see it's about a Paladin complaining that he never gets to tank. That people keep telling him it's not efficient, that it's "bad". I'm trying to say that none of this matters. That if he wants to tank, just let the Warrior know. I mean, it's not the end of the freakin' world if you have to miss a GCD changing into Sword Stance, OMG!
    It's not just a GCD though, its several. You NEED to start out with a rage of halone combo if you pull as a PLD delaying your dps combos past the point where you get all the buffs from other jobs so when you do get around to them they are unbuffed and does less damage, so obviously it matters more than you give it credit for. That said, you are right, in the big picture it doesn't matter nearly as much as some ppl say it does.
    (1)

  2. #2
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Thela View Post
    It's not just a GCD though, its several. You NEED to start out with a rage of halone combo if you pull as a PLD delaying your dps combos past the point where you get all the buffs from other jobs so when you do get around to them they are unbuffed and does less damage, so obviously it matters more than you give it credit for. That said, you are right, in the big picture it doesn't matter nearly as much as some ppl say it does.
    I believe the point is that in a 10 minute fight, 3 'suboptimal GCDs' (ROH combo), and 1 dead one (Changing back to sword), totaling 10 seconds out of 10 min are not going to have any dramatic impact on hitting enrage, or even your parse. The amount of potency lost for those 4 GCDs (which still do some damage mind you) as a % of the thousands and thousands of potency spit out during a 10 min fight is pretty insignificant.

    Theres a lot of exaggeration on how 'bad' it is for a pld to pull. 1 small sup-optimal play is not going to tank your parse or impact your groups overall success by any noticeable margin.

    Sure its better for the war to pull, but its a really small thing in the grand scheme. Theres a similar obsession with perfect 'openers'. Yes, these things are great to optimize, but most of your damage in a 10 minute fight is how well you maintain your rotation and maintain uptime. Who pulls is the cherry on top. But the vast majority of your performance is consistently maintaining uptime and your rotation for 10 minutes. Not what your 1st 10 seconds of a fight are.
    (1)
    Last edited by Aana; 02-21-2018 at 02:44 AM.

  3. #3
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Aana View Post
    I believe the point is that in a 10 minute fight, 3 'suboptimal GCDs' (ROH combo), and 1 dead one (Changing back to sword), totaling 10 seconds out of 10 min are not going to have any dramatic impact on hitting enrage, or even your parse. The amount of potency lost for those 4 GCDs (which still do some damage mind you) as a % of the thousands and thousands of potency spit out during a 10 min fight is pretty insignificant.
    True, except you're forgetting that you're missing out on buffs such as trick attack and maybe even balance for your dps moves because you need to open the fight with a RoH combo, that is a huge dps loss. But you're right, as i also stated in the grand scheme of things it won't matter enough that its the thing you can point at and say hey that's why we hit enrage. Just pointed out that it was not optimal (you will have several hundred less dps in your opener which ofc will even out over the fight but even so) but you can certainly do it if you really want to.

    Quote Originally Posted by whiskeybravo View Post
    Meh, for the most part I assume I'm going to be pulling as a War now. IMO it's not even about the DPS, it's just so simple for War to grab massive aggro, and at virtually no cost on top of it. I only ran into 1 PLD that refused to let me MT, mainly because they had only MT'd that fight. No big deal, they just turtled up in Shield Oath anyways lol.
    This as well, ignoring the dps aspect, it is more efficient enmity wise to have warrior do the pulling
    (0)
    Last edited by Thela; 02-21-2018 at 03:48 AM.