Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 56 of 56
  1. #51
    Player
    Trinket's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    33
    Character
    Alius Arkwighte
    World
    Lamia
    Main Class
    Paladin Lv 70
    I like this idea. Hope they pick up on it. And if it does become a thing, I hope they have the PvE kit, but PvP stats (so everyone's on the same ground) to really give it the feeling of you adventuring to a dangerous place, using whatever you have.
    Question: Would the instanced area be server-wide or datacenter-wide? I think it should be datacenter-wide like the Battle Halls so it's not always empty and lacking in activity.

    Having PvP-specific FATEs like a mini-frontlines would be cool. Like whichever party/faction/whatever has the most amount of kills gets a higher rating. For example, parties with 20+ kills get Gold, 10+ Silver, and anything less Bronze. And they could reward with Wolf Marks or PvP-specific materials (to craft furnishings or something) to exchange.

    Quote Originally Posted by Astrololol View Post
    Sounds cool, but the sanctuary/safe part gave me war flashbacks. People will just retreat to the safe area if they're about to die, unless there's also a timer for vulnerability, once the person runs into the safe area.
    That's a good idea for sanctuaries; let it have like a 5s vulnerability cooldown when you enter and afterwards, you get the vulnerability buff that makes it so you can't be attacked.
    (0)

  2. #52
    Player
    Wyvernheart's Avatar
    Join Date
    Jul 2013
    Posts
    275
    Character
    Wyvern Heart
    World
    Balmung
    Main Class
    Lancer Lv 80
    Why hasn't there been any responses to this thread, after the line of treads it took to get here? We clearly want it.
    (0)

  3. #53
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Wyvernheart View Post
    Why hasn't there been any responses to this thread, after the line of treads it took to get here? We clearly want it.
    Simple, they don't like the idea of player- killing if you have played any non ported Japanese mmorpg
    (0)

  4. #54
    Player
    Wyvernheart's Avatar
    Join Date
    Jul 2013
    Posts
    275
    Character
    Wyvern Heart
    World
    Balmung
    Main Class
    Lancer Lv 80
    Its already in the game and I would say they do. They keep making new game modes for it so lets just give the people what they want.
    (0)

  5. #55
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Wyvernheart View Post
    Its already in the game and I would say they do. They keep making new game modes for it so lets just give the people what they want.
    It is PvP, it a under concept of player competition. This thread is different, it is asking for world PvP, a sugar coated term for ganking. It is not player vs player anymore, it is player killing and usually involving player griefing

    On side note, they did gave two designated PvP zones in ff11 in which both are beutifual done: mountain zone and island zone. Both are empty one month after initial release. Good luck to get them to waste resources on this type of request
    (0)

  6. #56
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Divinemights View Post
    This thread is different, it is asking for world PvP, a sugar coated term for ganking.
    I have issue with this as we're not asking for world PvP, we're asking for a designated zone. I already clearly laid out the parameters of it, so I won't repeat it here. However simply writing it off as "a sugar coated term for ganking" cheapens and belittles it. Would it be possible? Yes. Am I interested in ganking others? No. Am I going to stand as each player's moral compass? No. But simply put, do unto others as you'd have them do unto you.

    If we're in a designated PvP or PvPvE area and can openly attack, I may not be so likely to strike first. I will however respond viciously if attacked, so let the would-be gankers beware, but open world PvP doesn't just immediately mean griefing and other lowbrow activities. Please don't write off a good idea by only looking at potential negatives.
    (1)

Page 6 of 6 FirstFirst ... 4 5 6