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  1. #161
    Player
    WilhelmWhite's Avatar
    Join Date
    Sep 2017
    Posts
    238
    Character
    Wilhelm Kaeruleus
    World
    Adamantoise
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ArcaviusGreyashe View Post
    snip
    That's fair. I didn't mean to imply such a narrow minded view of masculinity. I'm certainly not the kind of person that feels like "manly" characters are only Au Ra, Highlanders, or Roes. But I definitely do feel like there certain aspects of the game that cater more to femininity.
    (2)

  2. #162
    Player
    Laurawrzz's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    35
    Character
    Astrid Paradox
    World
    Shiva
    Main Class
    Astrologian Lv 70
    In recent times I've found myself wishing I could take my chocobo into ex primals with me so I could try and solo with my preferred job, so I don't know what it would be called or what it would be based on but I'd really like a job that's far more built for soloing, sort of like beast master was. It'll allow noobs like me to have a crack at really tough content and be motivated to improve ourselves without having to go through numerous abandoned PFs and angry people, which is half of what puts me off.

    Sort of in the spirit of PotD, but you know, less boring
    (2)

  3. #163
    Player
    Ranhansha's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    323
    Character
    Ranhansha Ootsuki
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Laurawrzz View Post
    In recent times I've found myself wishing I could take my chocobo into ex primals with me so I could try and solo with my preferred job, so I don't know what it would be called or what it would be based on but I'd really like a job that's far more built for soloing, sort of like beast master was. It'll allow noobs like me to have a crack at really tough content and be motivated to improve ourselves without having to go through numerous abandoned PFs and angry people, which is half of what puts me off.

    Sort of in the spirit of PotD, but you know, less boring
    I like that. Knight or Chevalier or something like that. You could have two stances. Mounted (tank) and Unmounted (dps)
    (1)

  4. #164
    Player
    Waemliht's Avatar
    Join Date
    Jan 2017
    Posts
    31
    Character
    Corpse Flower
    World
    Zalera
    Main Class
    Scholar Lv 80
    DoW healer and DoM tank would be nice. Dps has most variety in job flavor. Blue mage tank and chemist healer maybe.

    As for dancer as new healer. My friend would be estatic but i cant share her enthusiasm. I'm pretty certain it would look way better on her character than mine at the very least as a male roe. Square's got an aesthetic they're really pushing on healers in general and that's kinda annoying.
    (5)

  5. #165
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Waemliht View Post
    Square's got an aesthetic they're really pushing on healers in general and that's kinda annoying.
    This is very true because they can't seem to find a middle ground with the aesthetics of healer jobs. 3.0's AF shows that, as does 4.0's, in my opinion.

    I mean, I enjoy playing healers as much as the next person, but the whole point of having different jobs in one role is to have different aesthetics, but pretty much all the healers scream "GRIL ONLY", perhaps the only healer that can be pulled off by a male character is Scholar, but even then, the "poster" character for WHM is a female Lalafell, for SCH it's a female Elezen and for AST it's a female Au Ra. But no surprise with AST, 90% of the animations on that are feminine af.

    Maybe with the next healer we might be able to see a "male" character portray the healer job? Would be interesting if it was actually DNC and it had a male character as the "poster boy" for the job.
    (3)



    Baby, tell me, what's your motive?

  6. #166
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by MageBlack View Post
    - is it corporate seeing their attempts at shaking things up fail that makes them gun-shy? (Diadem, LoV, 1.0)
    Well, to be fair, Diadem (at least its second incarnation) was just doing specific amount of FATE's with some giving more and some less points. And this community really hates FATE's. It simply could not have worked when the basis for it was the thing that players hate before it even came.
    Second was how horrible was the reward system. I went there maybe ten times, and got some piece of gear only twice or thrice. I'm not talking about its randomness. That was fine, would make for an incentive to continue doing it. But the fact that I just did not get any at all made me think the run was pretty much wasted. If there was at least one gear piece guaranteed, I think it'd be more valuable.

    As for Vermilion...honestly, my only guess is that adding a mini-game that is so far away from the concept of an RPG is the problem here. And the mechanics. When I do it just for those 10 000 MGP, I do that first boss challenge which is fast. And even then I'm irritated at the game. I order my minions to attack him, but they go past him, as if I ordered them to move to the place he was at. If I tell them to attack, they should automatically go after that guy until I changed the order or either them or he is dead. That's the point of "attack" command, right?! Why does the pointer even change to a sword if its effect is the same?!
    But from what I heard, players wanted to have something to do with minions, and that was the answer. But players wanted RPG-style battles. Something akin to pokemon, digimon, monster rancher and similar. This couldn't have been any further from that.

    So in these cases, the developers literally asked for failure. You don't go up to a man asking for fashion ideas offering him a sexy bra, a tank-top with large cleavage and a mini-skirt. Being told off is the best that could happen to you. And Square Enix did pretty much that.
    Quote Originally Posted by ErryK View Post
    I mean, I enjoy playing healers as much as the next person, but the whole point of having different jobs in one role is to have different aesthetics, but pretty much all the healers scream "GRIL ONLY", perhaps the only healer that can be pulled off by a male character is Scholar, but even then, the "poster" character for WHM is a female Lalafell, for SCH it's a female Elezen and for AST it's a female Au Ra. But no surprise with AST, 90% of the animations on that are feminine af.
    I'm afraid that the aesthetic issue is born from real life. Go to a shop that sells fashion and look at what is offered to men. You may find maybe three types of pants, three types of long-sleeved shirts/hoodies and one or two types of short-sleeved shirts. Everything else different about them would be the colors, materials and prints.

    Now, go to a womans part. You've got variety galore. Dresses with cuts here, with cuts there, without cuts. With or without cleavage. Long, short and anywhere in-between. Slim and loose, elastic and freeflowing.

    Part of that is because of how people define "masculine". In peoples mind, there is one thing masculine, one thing neutral and everything else if feminine. Of course, this is a slight overexaggeration, but not as large as it seems.

    For example, blue or pink, which is feminine?! Grandmas of the current young adults probably would buy blue clothes when hoping for a girl to be born and pink if it was a boy. Currently, the reverse is true and 'gals' that aim to be girly are covering themselves in pink from head to toes. A man that would put on a pink sweater would be laughed at (by those more vocal)...but funny thing?! A girl that would put on a blue sweater could very well be praised for her feminine appearance.
    A man in skirt?! Laughed at and humiliated (unless in Scotland and wearing a kilt). A woman in pants?! Perfectly normal in all cases.

    So, can you now see the problem?! Designing for women is much easier, cause you can do literally anything and it will STILL be 'feminine enough'. But the slightest variation from what is considered masculine when designed for men and it will be mocked. As a result...don't expect a variety in appearance of gear. What we're left with is asking for more cool designs and less ridiculous ones (a roman-styled breastplate with a 'six-pack' on the chest?! Really?!). That'd already help and is actually reasonable.
    (1)

  7. #167
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Gunblade / Gun[weapon] - Standard DPS with combos and rotations, but there would be an ability with no recast time that procs often so you can fire the trigger.

    Breaker - Blunt weapon wielding Tank. Inflicts multitudes of debuffs upon the enemy. I could see this based off Nero and his Gunhammer.

    Chemist - a healer using button combinations (like NIN's mudras) to mix potions
    (1)

  8. #168
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ErryK View Post
    ...
    I would hope if they do decide to do Dancer they choose to design the outfits separately, and take inspiration from Bartz's DNC outfit from Dissidia:


    Might be plain, but it's relatively masculine in my opinion.
    A tied blouse would look great on a female as well....

    And, I would actually like that as an option. XD
    (0)

  9. #169
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Judge tank is all. He'll be armed with a gunhammer which he'll use to build up judge points to buff himself and allies, and penalty cards to punish rulebreakers.
    (2)

  10. #170
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    If we’re going to the empire in 5.0 maybe Runic Knight as a nice throwback to Celes’s magitek enhancements in FF6
    (0)

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