FF: Warriors of the Light (good game to get that classic FF nostalgia on), just gonna leave that there.


FF: Warriors of the Light (good game to get that classic FF nostalgia on), just gonna leave that there.
I loved that game until I found the auto-battle button. Ok many games have auto-battle and there's nothing wrong with that but in that game the mode is a super computer that can foresee enemy attacks 4 moves away and can basically play better than an actual human ever could.
Auto-battle is good when it's mainly pressing only the attack button for you while grinding but if you implement a mode that eliminates all strategy then I wonder what's the point of setting up those challenges to begin with?
Btw I think that game has the best ever art direction Yoshida has ever done in a game and it's also one of the prettiest DS games I've seen.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



