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  1. #1
    Player

    Join Date
    Nov 2011
    Posts
    2
    Thanks, the AO was a big reason why it was such bad lag lol, but even with it off its impossible to stay in the high 50s to 60s fps with everything else on max. This is definitely one of the toughest games my computer struggled to run, even without any AA the gtx 580 was running 100% which is pretty funny considering crysis 2 with dx11 patch doesn't even make the gtx 580 run close to 100% at all.
    (0)

  2. #2
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Suute View Post
    Thanks, the AO was a big reason why it was such bad lag lol, but even with it off its impossible to stay in the high 50s to 60s fps with everything else on max. This is definitely one of the toughest games my computer struggled to run, even without any AA the gtx 580 was running 100% which is pretty funny considering crysis 2 with dx11 patch doesn't even make the gtx 580 run close to 100% at all.
    Like most other things about v1.x, just try and ignore it till it's fixed in 2.0. That seems to be the mantra around here these days anyway.
    (0)

  3. #3
    Player
    Loth's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Loth Falken
    World
    Lich
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Suute View Post
    Thanks, the AO was a big reason why it was such bad lag lol, but even with it off its impossible to stay in the high 50s to 60s fps with everything else on max. This is definitely one of the toughest games my computer struggled to run, even without any AA the gtx 580 was running 100% which is pretty funny considering crysis 2 with dx11 patch doesn't even make the gtx 580 run close to 100% at all.
    If you are still at General Draw Quality 10 then that is why.

    General Draw Quality sets the buffer used for frame rendering, and at 8 it is equal to your resolution, at 9 it is 1.5 times your resolution and at 10 it is twice your resolution.

    So, when you were playing at 2560x1440 the game was actually rendering the frames in a 5120x2880 buffer.
    (0)