I'm confused by this statement.
Normal dungeons are trash-bosh-trash-bosh-trash-boss. Most alliance raids are trash-bosh-trash-bosh-trash-boss-boss, or perhaps trash-bosswipe-boss-trash-bosswipe-boss-trash-boss-boss. They're the same, but with even more boss fights. In what way would making dungeons more like alliance raids satisfy your desire for content that isn't just bosses?



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