Cool, cool, but can Joe Everyman get that tomstone gear hotness at a rate of three new pieces in seven days (hat, gloves, boots) like he can with normal raids, because if he caaaan't then that leaves normal modes as a perfectly acceptable filler, like intended
Last edited by Galgarion; 02-14-2018 at 05:26 AM.
I don't even know what you're trying to argue against, honestly.
What you responded to was what people should start asking themselves once they've started to grow tired of the gear treadmill, which is always the same with a different coat of paint. If "Joe Everyman" isn't tired of the grind, then he doesn't have to and won't want to change anything. That's fine. But if he is growing tired of it, then my post applies even if they ultimately reach a different conclusion.
I'm not arguing against anything. I'm advocating for normal modes, which you wrote that people have no reason to do. Which is absolutely true, if you have a regular raiding static, millions of gil, and a full mendacity set (not currently possible). I get your point, it's just that it's so one percenter that it doesn't really touch on the average player experience at all.
I dunno if you do, 'cause this is very much a 99%er sort of thing. Like, genuinely.
If you're doing Savage content, you're better served with i350 crafted gear (or just rolling with the i340 Creation gear and an i355 Byakko weapon for the first 2~3 fights) and by using your time inside of Savage doing progression instead.
If you're trying to clear Byakko, some i350 normal mode gear might help a tiny bit while learning by slightly increasing HP. But then, once again, any time you spend in NM raid could've just been spent learning Byakko's mechanics better.
If you're not doing Savage and you're not doing Byakko then yay, you've spent X number of hours getting a 10 ilvl bump that you're not going to use on **** all and which will get quickly replaced by the actual welfare gear, i360 Mendacity, in fairly short order anyway.
Wanting multiple jobs at i350 (for whatever reason) aside, this is the sort of stopgap thing that the more you think about it the less appealing it becomes. "Filler" is also fine, but filler implies you're just rolling on everything and taking what you get. Which means you do it once a week, most likely, and generally walk away with items you may or may not need - a thing that would be lessened by the change proposed earlier in the thread.
I used to dual main DRG and WAR, so I'm aware.You can only gear one class per two months with tome gear; if you want to have an optional class to play in other content, its really only normal mode gear or expensive crafted stuff, or staying at the base ilvl until they release the new 24 man. Like I want to use my tank in casual stuff, you start seeing the power loss over time otherwise.
But I'm also aware of how overpowered for everything non-Savage/EX Primal I was just using the upgraded uncapped Tomestone gear.
Last edited by Darrcyphfeid; 02-14-2018 at 06:42 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.