It didn't help that they neutered the skillset. So they simplified the toolkit to appeal to the masses but then the masses got their fill and alienated those who did enjoy it.
It didn't help that they neutered the skillset. So they simplified the toolkit to appeal to the masses but then the masses got their fill and alienated those who did enjoy it.
Nailed it. We called it. And it doesn't feel good at all to have been Right All Along.
Doesn't help that last I heard, people were STILL relying on capturing mid as the sole, "guaranteed" winning strategy :/
yeah, pretty much so. the first and only time I queued for that it was a 70min queue. people playing the mode usually either have no idea what to do or are frustrated at those who don't know what to do. the problem is probably because the game doesn't do a good job explaining the mode (or at least that seemed like the problem for me).
☕ twitter.com/mewktea
The Rival Wing is fine on primal during Eastern prime time on Primal is around 5 mins. However, I tend not to queue it simply because it is not friendly to close job. Everyone are on range or healer in that mode, it is getting worst after range buff.
Let’s be honest here.yeah, pretty much so. the first and only time I queued for that it was a 70min queue. people playing the mode usually either have no idea what to do or are frustrated at those who don't know what to do. the problem is probably because the game doesn't do a good job explaining the mode (or at least that seemed like the problem for me).
Most people refuse to listen or learn and a number of them are so stupid that calling them dumb would be an insult to dumb people.
#GetSelliBack2018
Reading too much of the forums makes me very sad and apathetic.
This has been the unfortunate truth of FFXIV's PvP since inception, and I've called SE out on it many times. It's likely also a large factor why so many disliked it (assuming it wasn't an arbitrary dislike of PvP in the first place). The old community compiled their knowledge and wrote guides and made videos and such, but with the sweeping changes SE made, not all of it is applicable anymore, and the now-lack of depth all but encourages newcomers to not bother with learning more to perhaps play better and win more. Thus we get the "crap shoot", Duty Finder mentality in PvP now, and it's pretty heartbreaking to see.yeah, pretty much so. the first and only time I queued for that it was a 70min queue. people playing the mode usually either have no idea what to do or are frustrated at those who don't know what to do. the problem is probably because the game doesn't do a good job explaining the mode (or at least that seemed like the problem for me).
It is just really weird to me that you are trying to link every PvP problems to the combat system, no offense intended.
This is a common issue for every games where people feels insulted when told different.
I do believed this phase should be familiar to you as well:
"You dont pay my sub?"
I actually really like the pvp revamp. And rival wings is pretty fun. Much better than shatter. I just wish they would implement that weekly frontline bonus they were talking about so I could more easily get into seal rock.
I think they could even do this by moving khloe to kugane and have hand out separate journals for pvp or something.
In regarding to Seal Rock, it is quite interesting.I actually really like the pvp revamp. And rival wings is pretty fun. Much better than shatter. I just wish they would implement that weekly frontline bonus they were talking about so I could more easily get into seal rock.
I think they could even do this by moving khloe to kugane and have hand out separate journals for pvp or something.
Although there are a lot of people claiming that this mode is best among 3, but it is pop less for most of time.
Most of people simply only queue for Secure and Shatter and I personally find these 2 modes are more fun than Seal Rock
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