What else is there to do though outside farming ultimate and Sigmascape savage now?
I did not see the liveletter, omg it sounds absolutely horrid and may overtake how bad atma was at the beginning, plus the fact that Relic is rather late to start with...
Not sure what is being smoked at the office
I agree nice to have a nice new set to get however I think having so many job locked sets would be a waste and AFs have been pretty hit or miss in the past. I guess it doesn't help that I have long since stopped thinking of this as a relic and more along the lines of the atherpool weapons.Well its the relic set I honestly believed that something like that which will be grinded for quite some time will at least get something unique..but sadly it seems that reuses are what they like to do right now. :/ A very cool looking set would have motivated me to do this even if the content itself might not be the best but if its not good and the sets are just copies of older ones..well not sure if I will do the grind.
Also what will happen if the first rush of the relic quest is over and people later will want to do it? Will the NM change with the amount of people there or will this mean that this might become death content somewhere in the future?
I think you make a good point about the accessibility of the content once the rush dies down.
I just hope we can enter it solo. Not like Diadem, where we have to be in a party.
We’re venturing into the territory of “well what do you want?”, which has an infinite number of answers.
Me personally, I’m busy crafting gear for friends and decorating a new home. Haven’t even touched savage content, let alone ultimate. As for relic weapons, there’s still plenty of those things to grind out...I say that as an owner of all 13 animas and 3 zetas.
So this will have an independent leveling system like PotD?
Also, does that mean you start with your level one abilities? Or are you just a level one in status only.
It stills supposition, but I think you'll keep whatever skills you have outside, but, your base attributes will have a very small impact, if any, compared to your elemental level.
It reminds me of Abyssea in FFXI, a place when you could gain key items, called Atmas, that boost your character tremendously, to the point that a "low" geared character with the proper Atmas was much more powerful than an overgeared character with 0 Atma.
The elemental wheel thing just looks tacky. Like oh no you take/deal more damage against opposing elements. It still doesn't change any decisions you make on the fly.
It's just mindless bosses with no mechanics and mindless enemies with no threat and more RNG drops.
Yeah sure there's punishment for dying, which normally Id be against, but it's honestly something the community needs at this point. SOMETHING needs to tell players that a modicum of effort is required to be a successfully contributor to society.
Not super excited for it, but I'll try it.
For everyone complaining that there's no new Artifact Gear, this is how Artifact Gear has been done since 2.0. You get the undyable set from the job quest and then turn in into the dyable set later (ALC items for 2.0, Centruio Seals in 3.0, Eureka in 4.0) and you don't get a new AF set until the next expansion. I'm not worried at all about them reusing the gear because I've been wanting this gear since 4.0 launched (dyable AF3 SMN Set!). They'll probably do the exact same thing in 5.0. Also, we know there will be new armor coming out of this that isn't job locked.
I think the success of this is going to depend on how easy it is to do solo. If it's not that hard (just longer and more of a grind) then it's probably always going to have someone doing it, if just for the relics. If it's really difficult, then it'll die once parties aren't interested.
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