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  1. #1
    Player
    Kazrah's Avatar
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    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Rita1989 View Post
    Talking about the normal raids like Alexander 1-12 normal and eventually the Omega normal tier raids that are basically trial roulette difficulty not coils
    Coils are normal raids. The first ones.

    Standard raid roulette would be interesting to see though.
    (5)
    Last edited by Kazrah; 02-12-2018 at 12:41 PM.

  2. #2
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Kazrah View Post
    Coils are normal raids. The first ones.
    Coils are closer to what savage raids are now, they introduced the normal raids because coil was too difficult for most of the community.
    (14)

  3. #3
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Rita1989 View Post
    Coils are closer to what savage raids are now, they introduced the normal raids because coil was too difficult for most of the community.
    Just because they had a higher degree of difficulty compared to more recent raids, they're still normal raids. Hard, yes, but they have normal mode and savage mode just like the other standard raids.
    (0)

  4. #4
    Player
    basketofseals's Avatar
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    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Kazrah View Post
    Just because they had a higher degree of difficulty compared to more recent raids, they're still normal raids. Hard, yes, but they have normal mode and savage mode just like the other standard raids.
    They're not normal raids in any way except labeling. HW and SB normal raids were implemented with the intention that even the most casual players could just waltz in there with and be expected to clear it in short order. That's not Coil by any means.
    (9)

  5. #5
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Kazrah View Post
    Just because they had a higher degree of difficulty compared to more recent raids, they're still normal raids. Hard, yes, but they have normal mode and savage mode just like the other standard raids.
    Only Second Coil had Savage and that was ment to be a challenge the best raiders via being unnerfed AND what the devs originally intended before scaling back prior to release, instead of just the norm for them. Coil itself is harder unsynced compared to Alex and Omega normal because it was what we now consider Savage, or failing that not too far below Alex Savage.

    (also for some reason this has been said in a LOT of threads for the past week. Its really wierd)
    (3)
    Last edited by Dualblade; 02-12-2018 at 02:21 PM.

  6. #6
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Kazrah View Post
    Coils are normal raids. The first ones.
    Coil was actually the ‘Savage’ content in ARR; Second Coil Savage was kind of like a beta-version of Ultimate, in which it was tuned higher than the ‘non-Savage’ named version, which was considered the 8-man Savage content at the time. Second Coil Savage was how the developers originally wanted the fight to be tuned. There was no ‘normal-mode’ 8-mans in ARR, hence the future division of normal and Savage. It was made because so many people missed out on the Coil story because it wasn’t a casual, “normal-mode” raid like Alexander Normal or Deltascape/Sigmascape Normal, and not everyone had the ability/time/group to do the content.

    Quote Originally Posted by Kazrah View Post
    Just because they had a higher degree of difficulty compared to more recent raids, they're still normal raids. Hard, yes, but they have normal mode and savage mode just like the other standard raids.
    Again, Second Coil (Savage) is how the developers originally wanted the fight to be tuned—a beta-version Ultimate or a “Savage-mode Savage”, if you will. But Binding Coil and Final Coil had no Binding Coil (Savage)-/Final Coil (Savage)-named equivalents because they were the Savage raids during their respective tiers.


    That being said, they really should implement an 8-man normal mode raid roulette. It won’t include Coil, but it would be great for filling up queues for newbies, as well as give us another daily roulette option for acquiring tomestones. I’m not opposed to more variety.
    (5)
    Last edited by HyoMinPark; 02-12-2018 at 02:26 PM.
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