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  1. #11
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    2 targets, anymore and AD is going to be a better choice.
    (2)

  2. #12
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Phone edit: DP still isn't worth the mp. What'd make it worth while would be to either increase its base potency or decrease the mp cost.
    (3)

  3. #13
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by 347SPECTRE View Post
    Phone edit: DP still isn't worth the mp. What'd make it worth while would be to either increase its base potency or decrease the mp cost.
    ^^^All this, I still don't understand the increased cost nerf in the first place. The amount of Dark powers we ever really use is the spam of Dark arts.
    (1)

  4. #14
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Hruodig View Post
    Dark passenger is always a gain on 2 or more targets.
    Dark passenger is never a gain due to the absurd amount of mp it cost with the value or anything in return becuase a skill has higher potency doesn't always mean it's better especially when quietus over shadows it in every way and you can get hp back with abysmal there is like zero reason to use the current DP...
    (2)

  5. #15
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Aomine1992 View Post
    Dark passenger is never a gain due to the absurd amount of mp it cost with the value or anything in return becuase a skill has higher potency doesn't always mean it's better especially when quietus over shadows it in every way and you can get hp back with abysmal there is like zero reason to use the current DP...
    it's not entirely correct... you will do more damage with dark arts + dark passenger and souleater combo in 3 gcds than using abyssal drain 3 times. and due to the mana reg of syphon strike you will even sit on more mana after the dark arts dark passenger compared to the 3 abyssal drains (when you are in tankstance, of course, or using blood weapon).

    also dark passenger is more powerfull than the dark arts effect of quietus. okay, i basically never use dark arts on quietus. but when you are in the mood to burn mana on that - use dark passenger instead.
    (2)
    Last edited by Tint; 02-12-2018 at 05:23 AM.

  6. #16
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    DP is "worth it" for the DPS and less Mp consumption than AD.

    It's "not worth it" for the threat.

    2 GCDs

    AD > AD = 240 potency (240x) -2640mp
    vs
    HS > DA+DP > SS = 640 potency (240x + 400) -1320mp(grit) or -2520(no grit)

    If you do 3 GCD

    3rd GCD is another AD.
    vs
    3rd GCD is AD.

    Every GCD after the 2nd is AD, meaning the damage difference never changes.
    The only difference is that AD offers threat, DP doesnt, it adds blind and more dps to 1 single target/saves mp

    The problem lies in the fact DP is such a minimal increase, AND the fact there is NEVER a reason to not DA it. Where as some DRK abilities have decent reasons to not DA them. Such as CnS where you use the MP for AoE scenarios.
    (Personally Id make it a single target attack, and replace blind with -5% dmg dealt, like reprisal. DA would then make it an AoE, giving us the 1st AoE version of reprisal in the game.)
    (0)
    Last edited by Claire_Pendragon; 02-12-2018 at 05:54 AM.

  7. #17
    Player
    Truefaith87's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Tama Seiryu
    World
    Coeurl
    Main Class
    Fisher Lv 80
    Why not just eliminate the MP cost but keep the 30sec CD on DP and leave it otherwise alone? Would be a net gain all around, even more so using a DA with it, and give a DA slot usable before you throw in syphon strike. Also would be a OGCD net dps gain as both MT and OT.
    (4)
    Leader of Tonberry Assassins <STAB!> of Coeurl, a social & light raiding FC.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dreams should be allowed to fly as free as the birds in the sky.

  8. #18
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Truefaith87 View Post
    Why not just eliminate the MP cost but keep the 30sec CD on DP and leave it otherwise alone?
    For me, it should have been that way right from the start. The initial concept of skills was that each of them had one cost.
    - Weapon Skills cost only TP
    - Spells cost only MP
    - Abilities cost only time (In the form of CD)

    So, for Dark Passenger having both a cooldown and an MP cost is, by itself, a handicap for DRK.
    (8)

  9. #19
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    3 or 4 patches to go until 5.0~
    (3)

  10. #20
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    For me, it should have been that way right from the start. The initial concept of skills was that each of them had one cost.
    - Weapon Skills cost only TP
    - Spells cost only MP
    - Abilities cost only time (In the form of CD)

    So, for Dark Passenger having both a cooldown and an MP cost is, by itself, a handicap for DRK.
    Yeah a few skills cost 2 resources on DRK for some reason. See Dark Passenger, Delirium, TBN. Don't really understand it.
    (1)

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