




I disagree with disabling relocation as a fix to try and offset demand (especially for Shirogane). Shirogane’s housing market is going to probably be the most competitive, absolutely, but disabling relocation is not really going to stifle its competitive market because Shirogane is the “hot new housing district”. Naturally, a lot of people are going to want to flock there, regardless of if relocation is a thing or not. (That said, not “everyone” wants to move there; I didn’t even look at Shirogane for this release.)
If a player chose to move to Shirogane from another district for this release, however, they were on equal footing as the FCs looking to purchase a new plot: it all just boiled down to who got to the placard faster (which is how housing in this game works in general, usually). That being said, there will always be a “most popular” housing area (before Shirogane, it tended to be The Mist), so you can’t throw all your eggs in one basket if you are looking to own a house. Does it suck you won’t get one in your favorite district or your dream plot? Sure. But you should always have back-ups—I had 4 different houses lined up for this release, and most people I knew that managed to get a house during 3.3’s release and 4.1 Shirogane’s release had back-ups as well in the event they didn’t get their favorite.
Disabling relocation to the “hottest housing district” (or even in general) is not really an answer to this problem (plus, if you at least secure yourself a house, you’ll be one able to take advantage of relocation whenever more districts/more wards are added in the future). Housing is an extremely limited supply with an extremely high demand; until a significant number of plots are added to satisfy the majority of this game’s playerbase, people will continue to complain and demand for more housing to be added.
Your math for the relocation is also off. It only subtracts 30% of the lowest possible plot price from the plot you relocate to.
So, if you relocated from a small Grade 5 plot (3,000,000 gil) to a Grade 1 medium (20,000,000 gil), you only save 30% of the lowest price for that small plot, which is negligible (in this situation):
—The lowest price for a Grade 5 Small is 1,488,000 gil
—30% of that is only 446,400 gil
—So the purchase price of that Grade 1 Medium is 19,553,600 gil.
If you relocate from a Grade 3 Medium (18,000,000 gil) to a Grade 3 Large (45,000,000 gil):
—The lowest price for a Graede 3 Medium is 8,928,000 gil
—30% of that is only 2,678,400 gil
—So the purchase price of the Grade 3 Large is 42,321,600 gil
It’s not a flat 75% price reduction on the plot you move to. People that relocate technically spend more gil on housing than people who look to purchase for the first time, depending on the situation. In the scenario where a Grade 5 Small moved to a Grade 1 Medium, that individual would spend 22,903,600 gil, as opposed to a new purchaser, who would only spend 21,000,000 mil (this is including the cost of a building permit, which is 1,000,000 gil for medium houses); in the scenario where a Grade 3 Medium moved to a Grade 3 Large, they would have spent a total of 61,321,600, where as a fresh buyer would spend 48,000,000 gil (the building permit for a large is 3,000,000).
The only way people are going to significantly save are if they relocate and downgrade, which would not really be a negative of the relocation feature, or if the more expensive plots were able to devalue to their lowest possible purchase price. And, let’s be honest: it’s not a likely situation nowadays that a Grade 1 Large/50,000,000 gil plot is going to be able to devalue to 24,800,000 gil.
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The real benefit of the house relocation, as I see it, is not the price reduction, which as previous posts have explained in detail, I not even that big benefit in itself. No, the real benefit is theability to move all the furniture the house contains without needing to try in vain to place it in some inve tory in between. You could say that if the house relocation was missing, it would create unfair situation for those who already do have a house since they couldn't just "sell and buy new one" without loosing loosing considerable amount of furniture in the process, some of which could have taken vast amount of gil. Thus locking them out of new areas just because they have house already.



that is not how it works.
Lets say you are moving from a prime rank 1 large plot to a rank 1 large plot somewhere else.
https://na.finalfantasyxiv.com/lodes...376.1462110151
You only get back 30% of 24,800,000, or 7440000.
50000000-7440000= 42560000
it costs a lot to relocate, I got no clue what the tc is on about sorry. Basically you pay a lot more to relocate then someone buying a house for the first time.. again what is this TC complaining about?
Last edited by Vstarstruck; 02-09-2018 at 07:35 PM.





Relocation and house storage are great features for players who worked hard on their furnishings. When relocating you only get like 2 million from a medium house, it's not a lot. I agree that price reductions shouldn't be a thing when moving because they put house shoppers on different footings. If one is not willing to permanently lose the full price of a house then they shouldn't be buying a house in the first place.
However, there is an argument to be made about relocations being a gil sink. More money is deleted from the game when one person relocates and another buys their previous plot compared to when someone just buys a house in a new ward. If the small price reduction is enough to encourage people to relocate then having those price reductions is better for the economy than not having them.
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Relocation is nice, if you're able to use it. You get to move to better locations with less competition. It's an extra poke in the eye for people who are forbidden from buying anything at all while watching other people able to cherry pick whatever they want.
But that all comes back around to the chronic train wreck that is housing.
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Completely agree OP. As annoying and chaotic as it was in the beginning, it was more "fair" then, than it is now.
Last edited by FallenArisen0990; 02-09-2018 at 11:54 PM. Reason: Grammar



The only problem with this is that the one personal per service account wasn't implemented earlier, that and the shell FC thing but lets not get into that. I like how it gave FC's priority, since they have the most to gain from owning a house (workshop and such)
I moved house to a lovely spot in Shirogane, I could have bought a medium plot, but I don't really care enough about housing to upgrade, since my FC already has a nice mansion.
There are reasons they implented a movement service.
The main reason is: there is still stuff that will get lost when doing it your way. Especially for free companies. They will lose the entire workshop progress with all ariships and submarines.
All personal rooms have to get cleared and deleted.
Not forget the Chocobo stable.
And there are still some special furniture, that will get destroyed.
This thread is just another salty tears thread.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
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