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  1. #21
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    The thing is a player should not have to camp wards just for the "chance" to get a house.
    (4)

  2. #22
    Player
    Amantisa's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    38
    Character
    Claudine Amantisa
    World
    Faerie
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Awha View Post
    The thing is a player should not have to camp wards just for the "chance" to get a house.
    While I agree with it, as far as I remember it seems that the idea of housing was exactly what it is: something you need to earn, and not for everyone. Looks like they wanted players to have that feeling of accomplishment on getting something really rare...
    Which, for me, it only tends to backfire at some point D:
    (2)
    Bugs are friends, not souls of war.

  3. #23
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Priorities ya know hhhhh
    (0)

  4. #24
    Player
    Sairys's Avatar
    Join Date
    Jul 2017
    Posts
    184
    Character
    Senu'a Retkha
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Yeah, like, I have maybe a couple of hours a night to play around all the typical rl stuff. So that's when all the dailies, leveling, dungeoning, etc has to happen. I can check the boards during that time but there's also only so much of the game that you can participate in while stuck scanning the wards. Weekends are better sure, but still time is limited.

    And just to reiterate it, housing is literally advertised on the page SE uses to sell the features of the game and it's the only one that has a limited number of participants per server. IMO, getting a house shouldn't be seen as something to earn(beyond the cost involved). Getting a good spot maybe, but I feel like that's just the beginning, then you move onto decorating/gardening/etc
    (1)

  5. #25
    Player
    Serendair's Avatar
    Join Date
    Jun 2012
    Posts
    129
    Character
    Serendair Zoeva
    World
    Moogle
    Main Class
    Armorer Lv 60
    I remember FFXI. Camping HNMs for weeks where the placeholder pops every 3 days and what not against other shells. For the 0.1 percent chance for an item to drop. Just to lose to them being faster in claiming. It was content. Everyone wanted that. Everyone "should be able to get this or that dropping item". I've never seen this sort of qq-ing there...
    (1)

  6. #26
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Serendair View Post
    I remember FFXI. Camping HNMs for weeks where the placeholder pops every 3 days and what not against other shells. For the 0.1 percent chance for an item to drop. Just to lose to them being faster in claiming. It was content. Everyone wanted that. Everyone "should be able to get this or that dropping item". I've never seen this sort of qq-ing there...
    Just as a fyi, I still play FFXI & hnm time pop days are over, how come? part of it is because ppl did QQ while you claim they did not do it, that led to ppl rage quitting & what not, but thats so not the point here, this is not a monster fight with drop rate % this is a whole different context, so please leave xi out of this
    (1)

  7. #27
    Player
    Serendair's Avatar
    Join Date
    Jun 2012
    Posts
    129
    Character
    Serendair Zoeva
    World
    Moogle
    Main Class
    Armorer Lv 60
    In the end it's the same. It's content that is not available straight away from day one. You have competition. You need to put effort into it. You'll get it eventually. Welcome to life, where you have to work towards things, be patient and get used to someone beat you to it. I don't say that's fair but are you quitting life like that when you didn't get the job even though you aced the interview?
    (1)

  8. #28
    Player
    Ing-Dono's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    40
    Character
    Dingvar Mavas
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    If someone beats you to a demolished house, you're still without one, and the number of plots hasn't increased, if there are 200 players that want a house, even if an entire ward got demolished, it would leave the majority homeless.
    (1)
    Last edited by Ing-Dono; 02-09-2018 at 08:42 AM.

  9. #29
    Player
    Ing-Dono's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    40
    Character
    Dingvar Mavas
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by MizArai View Post
    If people have played for 3 years and don't have a house, I'd say they don't really prioritize housing,
    But wouldn't the amount of people wanting a house stay the same? let's say everybody got up early, and rushed newly released houses, even if those that complain now were to get houses, the others would be stuck without one, and a part of those will start complaining.

    It doesn't matter if you rush houses or not, the amount of plots is limited and can't satisfy everyone.
    (1)

  10. #30
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Amantisa View Post
    While I agree with it, as far as I remember it seems that the idea of housing was exactly what it is: something you need to earn, and not for everyone. Looks like they wanted players to have that feeling of accomplishment on getting something really rare...
    Which, for me, it only tends to backfire at some point D:
    The problem is that housing doesn't really reward accomplishment. It rewards being able to log on at the right time, get lucky in the queue and click faster than the other guy. Anyone can do that if they don't have to work and have a good internet.

    Fully upgraded Anima weapons are an accomplishment because it does reward people who put in the work.
    (1)

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