Results -9 to 0 of 83

Threaded View

  1. #9
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Mahrze View Post
    Well, I think across the 4 QA threads, the DRK posts sum over 400 likes iirc. And I don't think any other topic comes close so we'll see this Saturday what's the answer.



    I didn't say it wouldn't be useful, but a different option might help DRK have its own niche without overstepping on what another job can do and avoid being pushed aside because "x thing is done by y job better".
    I was primarily responding to the bit about TP and MP being infinite. I saw that as basically a self buff to dark knight with some small helps to bard and heaers. I only intended to point that out, not to analyze the usefulness. In general since a party regen doesn't exist on a tank right now, this is a nice place to carve out a complimentary niche with a skill like this.

    Quote Originally Posted by whiskeybravo View Post
    Excellent analysis as usual, Chrono!

    It just makes me wonder if they were planning on this raid tier having heavy magic damage already, or if it was adjusted to include more magic damage in an effort to make Drk more appealing. Could help explain why there were no major Drk changes.

    Either way, maybe, just maybe, this will be enough evidence for them to finally make some meaningful adjustments to Drk's mitigation and utility kit.
    Thanks for the support, Whiskeybravo!
    (1)
    Last edited by Chrono_Rising; 02-08-2018 at 02:38 AM.