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  1. #61
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    You can't trust everyone on the internet. Read what happened in Eve Online?

    I think some form of security is needed. They may not be able to implement a full fix in the current graphic engine but I think it is a step in the right direction. Its a start.
    (0)

  2. #62
    Player

    Join Date
    Sep 2011
    Posts
    289
    Quote Originally Posted by Slone View Post
    Your highest is 48... and if you were really to have so much extra time on your hands as to get all classes 50 and start leveling mules, maybe you should play another game or should seek out a gaming addictions counselor. Just saying. If you hate the game so much then don't play it.
    This is my main: http://www.ffxivpro.com/player/Raban...plice-Allagash

    I never said I hate the game, if I did, would I play it as much as I do? Probably not.

    Also, before you go around telling ppl they have an 'addiction' you should maybe support it with some evidence or a degree I would think. In other words, mind your own god damn business.
    (2)

  3. #63
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by syntaxlies View Post
    yes, you are a rare breed

    by this i mean there are only about35 people on my whole server who have all 50's so for everyone else the xp is a nice bonus since the NM's and dungeons dont give any(after quest)
    While you are correct, some players go in with 50s so the XP is wasted.
    (0)

  4. #64
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    Quote Originally Posted by Slone View Post
    Your highest is 48... and if you were really to have so much extra time on your hands as to get all classes 50 and start leveling mules, maybe you should play another game or should seek out a gaming addictions counselor. Just saying. If you hate the game so much then don't play it.
    Doesn't take that much effort to get all 50's. Maybe 100hours of total play time to get all DOM/DOW to 50 and do the quests. Then its just watching netflix/moves/TV while you standard spam, someone once had a list of all the movies/TV they watched getting all DOH to 50. The DOL takes some dedication though...
    (0)

  5. #65
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I would have to agree, the randomness of this loot system makes me not want to even bother with Ifrit, if this system is in place to increase the life of the content then you failed with me because I can't even be bothered to start.

    And I'm sure after people doing Ifrit 50+ times not getting what they want will probably feel that way too.
    (2)

  6. #66
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i wouldn't mind the current system so much if it could check your inv and not give you doubles. getting a double when you don't have everything its the worst thing ever.
    (1)

  7. #67
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jinko View Post
    I would have to agree, the randomness of this loot system makes me not want to even bother with Ifrit, if this system is in place to increase the life of the content then you failed with me because I can't even be bothered to start.

    And I'm sure after people doing Ifrit 50+ times not getting what they want will probably feel that way too.
    Hi Jinko,

    Definitely agree. One friend on my server is on an 0/73 streak. Seventy-three wins of straight Dark Matter.

    While at the same time they've seen people hop in (who barely know the fight) and get weapons on their 1st attempt (or 4th attempt), etc. Or seen people throw away countless duplicates during the time she's been on this streak of no drops.

    Yay to Yoshida-san for the random number generator, and horrible loot system.
    (2)

  8. #68
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    This is similar to the OP's suggestion, but we have decided to preserve the current drop rates for weapons and individual chests. And in addition to the reward weapon, we will introduce an item that can be traded to an NPC for a weapon. This new item will drop at a fixed rate, and will be loot list-tradable, so you will have an opportunity to pass it to another player. (Updated on 11/22, 6:45pm PST for clarity)
    Quote Originally Posted by Kiara View Post
    Hi syntaxlies,

    Yah, at least getting a little XP is better than nothing, but the item we trade in for 1.20 and beyond isn't just 1 item. It'll be a number of kills (so X# of items) before trading in. If it's only a few kills (like collecting ~5 - 10 kills) it's not too bad. But if it's more than that, we'll still be seeing a lot of Ifrit Weapons thrown away (for people that have duplicates and can't pass it), etc.
    they revised it
    (0)

  9. #69
    Player
    Zoltan's Avatar
    Join Date
    Mar 2011
    Location
    Sparta
    Posts
    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I don't want to see another need/greed/pas sytem like so many other MMO's have. The system in FFXI worked. Ninja-lotting was not a problem.

    I really can't believe that they honestly think that /random and compromise with individual treasure drops is better than the small percentage risk of ninja-lotting. Logically, it doesn't make sense.

    It would be really easy to eliminate ninja lotting. All they would have to do is display the timer that indicates how long party members are allowed to lot on treasure items. If someone lots in the last 5 or 10 seconds, the party leader should be presented with the option to accept or reject the late lot. Certainly more people would trust the party leader over the whole group.

    I hope that they reconsider this bad idea and reject the need/greed model. For the love of the 12, we don't need another WoW.


    Need and greed really only worked in MMO's where you had one occupation. It doesn't work in FFXI.
    (0)

  10. #70
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I like drop to loot, and /random for it. So if it drops in my loot and 4 people want the item, its hard to pick which one is more deserving of the item. The /random would help that a lot. I don't get why anyone would just want the item to drop to the loot alone, if 1 person wants the item that's fine, and if you operate on dkp that's fine too. but a lot of steer clear of things like dkp, just because it leads to "ls leader hasn't been here for 3 events, but....he has the most points -.-" "uh yeah, he organizes all the events you do, stfu". So yeah it makes the who gets what system harder, but typically those who want the gear one or two relinquish cause they figure the person with the gimpest gear should get it, we typically follow that, unless its your last piece to complete a set, thats understandable too.
    (0)

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