I don't want to see another need/greed/pas sytem like so many other MMO's have. The system in FFXI worked. Ninja-lotting was not a problem.

I really can't believe that they honestly think that /random and compromise with individual treasure drops is better than the small percentage risk of ninja-lotting. Logically, it doesn't make sense.

It would be really easy to eliminate ninja lotting. All they would have to do is display the timer that indicates how long party members are allowed to lot on treasure items. If someone lots in the last 5 or 10 seconds, the party leader should be presented with the option to accept or reject the late lot. Certainly more people would trust the party leader over the whole group.

I hope that they reconsider this bad idea and reject the need/greed model. For the love of the 12, we don't need another WoW.


Need and greed really only worked in MMO's where you had one occupation. It doesn't work in FFXI.