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  1. #1
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    I also hate Meta. Kudos to the other few who also do.

    Why is it that we've been through two major expansion and yet the Wedding Venue remains unchanged? Or expanded? Or...anything? (Actually I don't care why, I just want a new wedding venue gddmn it.)

    I love when people complain about the gameplay/job mechs/playerbase all in the name of FARMING ENDGAME CONTENT MORE EASILY. Or worse, the ones who just want JESUS OF RAIDING top-tier. I just... I respect the skills but usually the attitude makes me vomit. (Those insane people doing old synched content with nearly all heals or nearly all tanks? That's the people who want a challenge. The bad-asses. Get you some.)

    Zenos is my favorite Garlean to date. The 4.2 cliffhanger makes me happy. However I hate that SE can't decided if Garlemald is Shitlord Central or more like the Empire of FF12. Make up your mind guys.

    The fact that Sharlaya is so uber insular that they would murder people to stop the spread of some of their teachings (AST storyline) should be more of a plot point than it is. Like, seriously. Also where are the twin's parents? Was this explained in 1.0? Encyclopedia Eorzea? I want 1.0 cutscenes in the Unending Journey.

    I also prefer the English Voice actors. Except Lakshmi. It's like they asked some random chick to say some lines who thought playing to the character was above her. :/ Also, there should be some 'nod' in the game to Yugiri's original voice actress. Or memorial. Or something. (I could listen to Zenos for HOURS.)
    (9)

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    Why is it that we've been through two major expansion and yet the Wedding Venue remains unchanged? Or expanded? Or...anything?
    I second this. I think a Renewing of Vows Ceremony or something extra would be a nice addition.

    I love when people complain about the gameplay/job mechs/playerbase all in the name of FARMING ENDGAME CONTENT MORE EASILY.
    Mind elaborating on this? Are you saying you find it hilarious when people want to be able to repeatedly farm content as smoothly and efficiently as possible, or something else? Because it sounds like the former, and I have to say, if I’m going to be doing an Extreme primal 99 times for 99 tokens (or until I get the mount), I would prefer them to be as quick and painless as possible. I don’t really see anything wrong with that, but maybe I’m just misinterpreting what you mean.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #3
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Mind elaborating on this? Are you saying you find it hilarious when people want to be able to repeatedly farm content as smoothly and efficiently as possible, or something else? Because it sounds like the former, and I have to say, if I’m going to be doing an Extreme primal 99 times for 99 tokens (or until I get the mount), I would prefer them to be as quick and painless as possible. I don’t really see anything wrong with that, but maybe I’m just misinterpreting what you mean.
    A smooth farm is a beautiful thing. It just amuses me when I've seen multiple complaints on how the content is not challenging enough, how the jobs are too powerful or too lacking and how the bad the general playerbase is and then anger over low scores and unsustainable pug farms. Are we really surprised? And you want to make this harder? L O L. I know that's not always the argument and there are legitimate concerns about some of the jobs but I'm sorry. Sometimes you can't have your cake and eat it too. What is really needed is better players. And well... the Mentor system is a whole different post (that I should have included with my original one :P)
    (9)

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    A smooth farm is a beautiful thing. It just amuses me when I've seen multiple complaints on how the content is not challenging enough, how the jobs are too powerful or too lacking and how the bad the general playerbase is and then anger over low scores and unsustainable pug farms. Are we really surprised? And you want to make this harder? L O L. I know that's not always the argument and there are legitimate concerns about some of the jobs but I'm sorry. Sometimes you can't have your cake and eat it too. What is really needed is better players. And well... the Mentor system is a whole different post (that I should have included with my original one :P)
    This... doesn't make any sense. What does wanting efficiency have to do with complaints regarding how abysmal the average player is? You get better players through gradual difficulty progression. FFXIV has, instead, become progressively easier which only breeds complacency.
    (3)

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    A smooth farm is a beautiful thing. It just amuses me when I've seen multiple complaints on how the content is not challenging enough, how the jobs are too powerful or too lacking and how the bad the general playerbase is and then anger over low scores and unsustainable pug farms. Are we really surprised? And you want to make this harder? L O L. I know that's not always the argument and there are legitimate concerns about some of the jobs but I'm sorry. Sometimes you can't have your cake and eat it too. What is really needed is better players. And well... the Mentor system is a whole different post (that I should have included with my original one :P)
    I mean, I personally find that a lot of the higher-end content is getting progressively easier because the developers are trying to cater to the lowest common denominator in terms of the playerbase. I think that player skill could possibly improve if there were actual difficulty curves when it comes to leveling content (and inb4 someone says “rawr you cannot make leveling content savage-level difficulty”, that is NOT what I’m saying—I’m just saying there should be some sort of difficulty curve there as opposed to gameplay that does not punish you in the slightest for mistakes/failed mechanics). As it stands now, a lot of the original ARR content/dungeons are harder and more punishing on mistakes than the newer SB content/dungeons, and older tiers of Savage are harder than the current tiers (Deltascape was the easiest tier of Savage this game has seen thus far) and I don’t really see that as a good thing.

    On the other hand, you cannot force someone to care. But to continue to water-down what supposed to be high-end content to cater to players who refuse to improve...I don’t really think that’s the answer.

    In terms of job balance, there really are instances where the complaints are valid complaints. A lot of the complaints about BLM are extremely valid, for example—a selfish DPS that was being outDPS’d by a DPS with support-based skills (SMN) is not right, and it shows poor balancing on the part of the dev team. I honestly believe that the developers do not know how to balance these “selfish” DPS job. Think about why the current meta has been a thing since Creator—they cannot balance “selfish” jobs well enough to make them a “better option” or a “comparable option” than a job that brings raid-wide buff/support. The devs cannot make, for example, SAM competitive against taking a DRG, because the DRG gives a party more than enough DPS to “bridge the gap” between a DRG’s damage and a SAM’s damage, especially if there is a BRD and/or MCH in the group—DRG buffs a BRD’s damage by ~300 DPS alone with just Disembowel.
    (0)
    Last edited by HyoMinPark; 02-05-2018 at 11:28 PM.