Idk, skipping a large portion of a story I've already done would give me plenty of satisfaction, and I would highly respect myself for making the wise decision to not burn myself out trying to drag myself through the slow 2.0 story again.

The tedium of having to grind to catch up to play current content with your friends.
Happiness is manditory.
Not being happy is treason.
Treason is punishable by death.


This if you work it out the new skip works out at like $0.04 for every quest skipped. For an alt class that's an absolute bargain I thought



I'll never understand why someone would pay for a game then pay even more money on top of that to skip playing the game they just paid for. It's illogical.

People who don't understand don't get to tell others whether it's logical or not.I'll never understand why someone would pay for a game then pay even more money on top of that to skip playing the game they just paid for. It's illogical.
You've been here since 2014. Your view on this differs fundamentally from someone just getting into the game.
Most MMORPGs these days, more than a few years old, have Level Boost Potions. Why? Because they all have the same issue. This issue is present in every level-based MMORPG. As the game ages, the aggregate moves up in average level and forward in content progression. This means that the early game gets worse and worse as the game gets older.
Because games bring in less and less players "at a time" as they age, this disproportionately affects new players. It means a game designed with the social component being at its center feels like a very badly developed single player RPG game to them. Many of them burn out and quit.
The story skip potions are necessary in this game only because progression is gated by the MSQ. Otherwise, they'd only need a Level Boost - like EQ, EQ2, WoW, Rift, GW2, etc.
Also, something about how the quests and cut scenes function mechanically feels like it slows you down considerably when questing in this game. I feel like I get less value per hour out of this game than many others. It IS a subscription game, after all.
If it will take a casual 3 months to level to 60 on limited playtime, than that is not really any worse value than just paying (almost the same amount of cash) for the Story and Level Skip Potions...
The bad thing is that a player would have to reroll just to go back and do that content, which wouldn't be the case in other games - where they can go back and work through the lore - even if the quests are grey/low level. Because the MSQ is used as a mechanic to limit character progression, it means you must take it off the table completely (aside from character rerolls/alts) if you offer any mechanic to allow those characters to skip forward to "current content." It would have been nice if it weren't this way, that way players could always go back on their second jobs and level through it casually after they have caught up to their friends/family/whatever on their character's first/main job.
I like the content design and some aspects of the community in this game. The smaller party sizes and 8 man raiding (WoW ditched 10 mans /mourn ), but I did have exponentially more fun leveling/questing in EQ2, WoW, and GW2 than I am currently having in FFXIV. Something about how it's all integrated together feels super grindy to me.
Last edited by Trensharo; 02-03-2018 at 09:02 AM.
Another thing to add on and keep in mind is that you are automatically put into the grand company of your starting city. If you want to change you have to reach second lieutenant. You could either change that way or pick a starting class that starts in the city of your GC of choice and just switch to your preferred class at level 10.
I bought a story skip potion for an alt character I made on a server to play with a friend. I don't have the time to go through the story again
Last edited by DevonEllwood; 02-03-2018 at 11:00 AM.
Fishsteaks were made
I got the potion for an alt. As said, you get mounts and minions you get through the MSQ. This does include the unlocks for the HM primals, but not the extreme versions. Same for the HW version.
I've been finding there's a LOT of unlocks to go through. From the whole crystal tower series, all the extreme level 50 primals, the level 60 primals, the sky pirate set, Alexander, Warring triad, ect.
Not to mention the whole anima weapon series, although things are mostly streamlined in that a lot of the harder to get items like the crystals and such are now buyable with poetics. That said, you still have to run through dungeons and crank up the light in the weapons.
I said this to someone else, I'll say it here. They could stop putting out content for this game from here on out, and I'd STILL be working to do everything in it.
But then again, I am a slowspokie
Additionally, if it matters, you still have to do Beast Tribe unlocks/quests the old-fashioned way.


You gain everything that is tied to MSQ. Sidequests and what not, you don't get.
The GC thing is a bummer though, but it doesn't take long to get to second lieutenant.
Because once you do it there is no point in doing it again.
Even if you didn't do it once, not everyone cares about the story. I have zero interest in the story and have not watched a single scene all the way through. I just skip all the story, hit max level and started crafting which is the only part of this game I enjoy.
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