Page 15 of 20 FirstFirst ... 5 13 14 15 16 17 ... LastLast
Results 141 to 150 of 200
  1. #141
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by NephthysVasudan View Post
    If you go full DPS...your doing it wrong.
    If you go heals only....your doing it wrong.


    Balance it out. It's not that hard.


    Just remember....DPS is SECONDARY....NOT PRIMARY...you are STILL a healer.
    The thing is this can be said for almost all jobs, just change 'healing' to 'keeping yourself and others alive' and you have a reasonable set of prioroties for any player.

    You shouldn't stand in AoE, you shouldn't drag dangerous attacks like cleaves/markers into the party, you should be using your support abilities primarily with a focus on using them enough to clear the encounter and the rest of your time and energy should go into dps.

    No one wants a selfish BLM who eats every AoE for 'their deeps' or a RDM who uses Displacement when it isn't safe and loldrgs themself. Sure, these things might lead to more short-term dps and there are times (seconds away from enrage, boss at 1%) that these decisions are the right ones but in general we all have to prioritize survival before damage or we're doing it wrong.

    (I know there are mechs we ignore deapite the damage they cause because it works out to be beneficial to maintain uptime, I'm not taking this to a crazy extreme but rather the logial conclusion of "we all have the same responsibilities of staying alive, not harming the party and doing damage" irrespective of the color of our icon. Healers don't have more responsibility they just have more to do for support. Tanks do as well. So do some DPS like BRD and RDM, then eventually you find yourself at the other end of the spectrum as SAM who more or less dodges and dpses.)
    (1)

  2. #142
    Player
    Bobs's Avatar
    Join Date
    Nov 2017
    Posts
    121
    Character
    Dr Ray
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Miste View Post

    AST is lower for their personal DPS than the other healers since they have cards that buff the entire party IE: Balance Card. You can't make AST do as much personal DPS as WHM and SCH otherwise AST will be unbalanced and overpowered compared to WHM and SCH.

    The OP was about individual DPS
    (troll or not). It's not a small difference as well. SE has more data than we do but it does not look like the cards balance out the lack of DPS from AST.

    Again this is about INDIVIDUAL dps.
    (0)

  3. #143
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Bobs View Post

    The OP was about individual DPS
    (troll or not). It's not a small difference as well. SE has more data than we do but it does not look like the cards balance out the lack of DPS from AST.

    Again this is about INDIVIDUAL dps.
    The OP was a troll, and individual DPS does not matter if it's not exceeding party buffs brought by other jobs.
    (4)

  4. #144
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Bobs View Post

    The OP was about individual DPS
    (troll or not). It's not a small difference as well. SE has more data than we do but it does not look like the cards balance out the lack of DPS from AST.

    Again this is about INDIVIDUAL dps.
    Are we really going there about the AST DPS? Say that SE decides to buff our DPS...ppl would asking for nerfs because, as a whole, the AST would greatly exceed WHM/SCH because of both DPS AND the buffs that it brings to the party. Right now, the healer classes are relatively well balanced.
    (6)

  5. #145
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Taika View Post
    Because AST boosts the DPS of every other party member. Isn't current meta composition still AST+SCH too (and WHM for progression)?
    I don't keep up with the Reddit circlejerk but from my own personal experience I feel like every healer is actually doing alright balance-wise? This seems a far cry from 3.x or whatever - I don't see groups excluding any particular healer role or another except to maybe prevent role overlap. WHM tapers off a bit for stuff like speedruns but their powerhouse moves for progression aren't to be underestimated IMO. Benison change is great. SCH is versatile and really GCD-efficient, and AST pretty much always has a place in parties for their role as buff-bot.

    Despite my criticism of XIV's overall healing design, I do feel like the devs hit their target mark fairly well when it comes to their desire to take an expansion off to better balance our existing healing jobs. We'll see how this balance holds up against ilevel inflation/scaling, but for now everything feels like it's in a decent enough place.
    (0)

  6. #146
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Miste View Post
    Again, you are using fflogs but you don't understand how to use it properly. Those numbers are personal DPS only IE: with spells like Stone IV, Malefic III, Broil II etc. Those numbers do not count AST cards in them.

    AST is lower for their personal DPS than the other healers since they have cards that buff the entire party IE: Balance Card. You can't make AST do as much personal DPS as WHM and SCH otherwise AST will be unbalanced and overpowered compared to WHM and SCH.
    Isn't chain stratagem greater or equal to AST cards? I definitely think AST could use a damage buff.
    (0)

  7. #147
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bobs View Post

    The OP was about individual DPS
    (troll or not). It's not a small difference as well. SE has more data than we do but it does not look like the cards balance out the lack of DPS from AST.

    Again this is about INDIVIDUAL dps.
    You can't just ignore the DPS boost AST cards do and only look at individual DPS otherwise like I said AST would become too powerful since you are only looking at a single part of their DPS contribution and not the whole picture.

    If you boost AST personal DPS then their personal DPS would be high and they also would boost the whole party's DPS with cards. You can't have both since WHM has nothing that boosts party DPS at all and SCH party DPS boosts are limited.

    The cards are likely enough to keep AST within reasonable DPS with WHM and SCH. I main AST and we don't need more personal DPS. Our cards are what adds more rDPS to the group to make up for our personal DPS being lower.

    Quote Originally Posted by basketofseals View Post
    Isn't chain stratagem greater or equal to AST cards? I definitely think AST could use a damage buff.
    Well you can't only take into consideration SCH. Yeah Chain Strat is good, but you have to take into consideration WHM as well.

    WHM has zero utility to buff rDPS; they only have their personal DPS. Any buff to AST can hurt WHM if overdone.

    I still personally think AST Balance > Chain Strat, but its just my opinion. I don't have pure data to back it up and it also might depend on party composition and/or people stacking Crit.
    (3)
    Last edited by Miste; 02-03-2018 at 06:58 AM.

  8. #148
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by basketofseals View Post
    Isn't chain stratagem greater or equal to AST cards? I definitely think AST could use a damage buff.
    It lasts 15 seconds and is only a 15% crit chance increase, meaning it's possible it still does nothing. That's actually a still common complaint about the new spear, that it's still likely to do nothing.

    Also, it has a 2 minute cooldown. AST's kit allows for multiple different types of boosts, not just the crit card. We have Balance, a straight up damage boost that could give everyone 5% more damage, which even after those nerfs is still argued to be the strongest card.

    Although some ignore it's existence, Bole is useful on your MT to allow you to ignore them even more, allowing both you and your co-healer to push more dps or give attention to the dps.

    Arrow is useful for basically everyone in general, and some benefit more than others. BLM love casting faster after all, and SAM's can get through your 3 combo's faster.

    There are even points for Ewer and Spire, should something ever go wrong, or maybe you could Ewer a bard to get Foes faster.

    These cards also last 30 seconds as a base minus Ewer/Spire at 15, and can be extended through multiple ways.

    It can outbeat Chain.
    (2)

  9. #149
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Chain is easier and more consistent though. Something to be said for that. AST has less RNG and variance between cards than before, but it still has it, and i'm not sold on the usefulness of sleeve draw. AST does fit the pure healer mode better, though, as it manages its buffs as much as it does DPS. I find it a bit too finicky for what it does, though.
    (0)

  10. #150
    Player
    ThirdKeyOfSun's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Writ Mo'gi
    World
    Lamia
    Main Class
    Dancer Lv 66
    To be completely fair if we are bringing Chain into the mix we also have to account for Fey Wind and how consistent and available it is.
    (0)
    Currently Playing: Blue Revolver

Page 15 of 20 FirstFirst ... 5 13 14 15 16 17 ... LastLast