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  1. #11
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    487
    Looking at the latest Grand Company update from Kan-E-Senna, it seems the relationship with the Elementals is seen differently. With the coming alterations, I'm not sure if this is just a cheap way of fitting things together or not.
    (0)

  2. #12
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    Well i just thought about it and your right... considering CONJ is losing all the elemental spells and the storyline talked so much of the elementals and CONJ i wonder what they will do... and now with the Company update it seems they are really just changing what we thought of everything to work together ><. It seems we didn't know all of the information >.> right SE????? lol
    (0)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  3. #13
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Wasn't the Gridania story quest about the echo, Yda and her Lalafell, a curse and a kid burning down a tree?
    There wasn't much about Conjurers
    (0)

  4. #14
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I think after all this umbral stuff, they are completely getting rid of CNJ, THM, GLA, ect... and replacing with the actual classes. Come 2.0, it will be a completely different game. I don't care if he said he wasn't doing that, it sure does seem like it.
    (0)

  5. #15
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    I wonder what the French think of all of this considering their version of Conjurer is literally called Elementalist.
    (2)

  6. #16
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    It says commune elements it never said wields destructive power of all elements. We will likely see reemergence of missing 'attack' elements in form of buffs, and healing. What is everyone fussing about?
    (0)

  7. #17
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    What kills me about this community is people keep blinding thinking, that since cnj's believe in ele's they must have the ele nukes to. all magic uses the power of the elemental so how are they out of tune?
    (0)

  8. #18
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Baxter View Post
    It says commune elements it never said wields destructive power of all elements. We will likely see reemergence of missing 'attack' elements in form of buffs, and healing. What is everyone fussing about?
    ur right! how cld i forget i havent played smn on ffxi for a long time so i completely forgot lol!!! ur right there can always be water attacks, wind attacks and a bunch of differently ele cures and helpful spells! ^^ how cld i forget, i rly did forget how ffxi used some smn cures XD. WHM is gonna be awesome with conj!
    (0)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  9. #19
    Player
    Maea's Avatar
    Join Date
    Oct 2011
    Posts
    25
    Character
    Maea Sorayya
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I wonder if, given the possible storyline changes and fairly likely design changes to each of the three cities, the dev team would consider allowing us to change nations after 2.0. I know it has way more gameplay implications than just changing one's appearance, so it wouldn't be dealt with quite in the same way, but I for one think it would be a nice option to have. Unfortunately I kind of remember them saying at one point that nation changes wouldn't be implemented, but with all the other drastic changes they've made to early design decisions like that, I wouldn't be surprised if they've changed their stance on things. It would allow people who don't like the direction lore is going in (or don't like the way the new version of the city feels or is laid out) to have a chance to react to the changes put in place. Thoughts?
    (0)

  10. #20
    Player
    Malistaire's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    13
    Character
    Byson Bristlepaw
    World
    Ultros
    Main Class
    Arcanist Lv 50
    I was also wondering how they would tether the new abilities/jobs into the current story. Particularly for players who start after 1.20/1.21. I don't see SE rewriting the entire city stories prior to 2.0 launching, but I'm sure they will have a lore tie in with the new abilities for all classes. There are going to be job quests for the abilities as well.

    I'm curious about thaumaturge since they lose all light/dark magic and gain elemental magic. This goes against the entire Ul'dah story as well.
    (1)

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