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  1. #21
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by DeaconMoore View Post
    ... You're boggling my mind there.
    As are you. Spend money on revamping a 5 year old Dungeon that works fine but was just badly thought out? Because it's boring you and you don't wanna sit through it over and over. Don't... do them then. They want NEW people experiencing the story and maybe a few altruistic (LOL MENTORS) people helping out.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #22
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Krotoan View Post
    As are you. Spend money on revamping a 5 year old Dungeon that works fine but was just badly thought out? Because it's boring you and you don't wanna sit through it over and over. Don't... do them then. They want NEW people experiencing the story and maybe a few altruistic (LOL MENTORS) people helping out.
    To help out more than once in a while the mentor would have to be VERY altruistic to put up with the cutscenes now. I'm normally happy to help out but will no longer be running this roullete until cutscenes become skippable. there's too damn many and theyre way too long. it's not epic and fun after the 3rd or 5th time, and definitely not the 30th time.
    (6)

  3. #23
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Fynlar View Post
    The point is that VAing everything is something that would have put them over budget, therefore they didn't do it.

    You saying "well, everything ELSE cost money too!" is irrelevant. Point is, some things had to be sacrificed, and this was one of the things they felt could be sacrificed. Deal.

    If you're expecting all of 2.x to get revoiced, you're deluding yourself.
    I definitely agree that with this dev team, it's never going to happen. But I'm really tired of hearing about budget issues for their server architecture, voice acting, content development, etc. I am fully aware that they have a budget they have to work within, but that's not an excuse. EQ2 for instance added voice acting to EVERY npc in the game as an optional download and let me assure you they had WAY less revenue than FFXIV does. Hell, they also made it so you can have some ridiculous amount of houses. Like 30 of them per character.

    LotRO added voice chat into their client. Housing districts like what we have here would automatically add on when one got full so that we could continue to buy houses.

    This idea that a game created fterward with WAY more revenue can't do simple things right that games a decade their junior is insane. If their budget doesn't allow it, that's just people being tight with the purse strings.
    (3)

  4. #24
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Rhysati View Post
    This idea that a game created fterward with WAY more revenue can't do simple things right that games a decade their junior is insane. If their budget doesn't allow it, that's just people being tight with the purse strings.
    The revenue does not go directly into FFXIV's budget. It goes to SE as a whole, who then spreads it out among their various projects. So it is indeed people being tight with the purse strings, but not necessarily the people on the FFXIV team.
    (2)

  5. #25
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Sylvina View Post
    there's too damn many and theyre way too long. it's not epic and fun after the 3rd or 5th time, and definitely not the 30th time.
    It's still the most profitable roulette to run when you want to level up a job and farm poetics at the same time, especially when those tomestone can buy the best gear at each level cap, and give access to every content until the next cap.
    And poetics will probably stay for the next expansions, meaning you'll always be able to buy enough gear to reach the current level cap smoothly.
    (1)
    Last edited by Reynhart; 02-01-2018 at 08:25 AM.

  6. #26
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DeaconMoore View Post
    So just did MSQ Roulette and got Praetorium.

    SE I have some gripes with you over this place.

    First of all, only the last part of the cut scenes are voice acted. You're tearing my immersion up flip flopping around with sound and no sound. You need to fix this ASAP and finish voice acting the rest of the scenes I gotta watch. And no cutting the audio in the latter scenes isn't acceptable. If I have to watch them, they better all have voice acting, if I wanted to read I'd grab a book.

    2nd gripe, seriously, what were you thinking with the first colossus boss scene walking in? In the cs he clearly walks in behind the group when we first encounter Gaius and yet when the scene ends he's not behind us but in front of us. Was it really too hard to have it make sense and have the guy come into the room via the lift if he's going to be in front of the group? Please redo this scene ASAP and fix this and stop breaking my fun and immersion, thanks.

    3rd gripe having stewed on it for a bit now. Where is the sense of urgency and drama? Specifically with Gaius. We just stand there and let him monologue. We just let him walk to Ultima and board it. He doesn't even try and stop us from following him. With the Nero monologue I mean ok, we let him and Cid have a moment before we started beating on each other, but nothing like that was going on with Gaius later on. We weren't interacting with him, nor was an ally. We just stood there and let him boot up and board his mighty Ultima weapon while he jabbered on.

    Their needs to be some interaction between the warrior of light and Gaius to justify this. Further more adding a fight to get thru the door and to Gaius before he can activate Ultima would make sense and provide a moment of drama. I'm sorry but simply opening the door we just let him walk thru does not provide that.
    Hahaha oh wow you people are complaining about voices in a game where the voice acting is the rule, not the exception.

    1) In every part of the game, the voiced cutscenes are parts where your character has no lines, and if you have the auto-text-foward feature turned on, actually goes along at a pretty quick pace. The parts that do not have voice acting are parts of the game where there are variables present (eg your character's name instead of "Warrior of Light") or choices where your character mimes talking about something that you don't hear, but the rest of the NPC's do. For all intents, it's impossible to create "cinematic" cutscenes (voiced ones) that the voice actor can take into account all future changes to the game. Like if you pay attention to cutscenes and not just skip them all the time you'll notice that NPC's do reference your race and gender. Some reference your first name or last name, or both. My character has the same name for the first and last, but most characters only use a single name. Like in English, we all call each other by our first name, but in Japanese strangers would only refer to you by the last name. So there is this entire localization componet to these scenes which is why they're unvoiced. There is just too many variables that go into saying the player's name alone, before you get to their gender or race. If they voiced everything, your character would constantly be referenced as WoL, and that gets really impersonal. Even in other MMO games, they take pains to not say the player's name, referring only to their gender, or position of authority (eg current class.)

    2) Because the game doesn't move your characters during the cutscenes (remember the "filmstrip" icon), it simply can't since everyone's cutscene viewing will end at different times because everyone's computer/ps4 has different loading times. For the most part everyone's cutscenes end within about 5 seconds of each other, but that's enough to destroy that immersion anyway.

    3) This is a JRPG, that is standard operating procedure in JRPG's and anime, you let the bigbad prattle on while devising a strategy of your own, because if you don't, they will just press the big "nuke everything" button, and game over.
    (0)

  7. #27
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by KisaiTenshi View Post
    Hahaha oh wow you people are complaining about voices in a game where the voice acting is the rule, not the exception.

    1) In every part of the game, the voiced cutscenes are parts where your character has no lines, and if you have the auto-text-foward feature turned on, actually goes along at a pretty quick pace. The parts that do not have voice acting are parts of the game where there are variables present (eg your character's name instead of "Warrior of Light") or choices where your character mimes talking about something that you don't hear, but the rest of the NPC's do. For all intents, it's impossible to create "cinematic" cutscenes (voiced ones) that the voice actor can take into account all future changes to the game. Like if you pay attention to cutscenes and not just skip them all the time you'll notice that NPC's do reference your race and gender. Some reference your first name or last name, or both. My character has the same name for the first and last, but most characters only use a single name. Like in English, we all call each other by our first name, but in Japanese strangers would only refer to you by the last name. So there is this entire localization componet to these scenes which is why they're unvoiced. There is just too many variables that go into saying the player's name alone, before you get to their gender or race. If they voiced everything, your character would constantly be referenced as WoL, and that gets really impersonal. Even in other MMO games, they take pains to not say the player's name, referring only to their gender, or position of authority (eg current class.)

    2) Because the game doesn't move your characters during the cutscenes (remember the "filmstrip" icon), it simply can't since everyone's cutscene viewing will end at different times because everyone's computer/ps4 has different loading times. For the most part everyone's cutscenes end within about 5 seconds of each other, but that's enough to destroy that immersion anyway.

    3) This is a JRPG, that is standard operating procedure in JRPG's and anime, you let the bigbad prattle on while devising a strategy of your own, because if you don't, they will just press the big "nuke everything" button, and game over.
    1) I'm not calling for them to voice everything in the game, just these dungeon scenes we HAVE TO watch EVERY time. I really don't understand why having an expectation of higher quality production on cinematics you have to sit through while playing a particular bit of content is so odd to people. The age of the content doesn't matter, they just changed it so you can't skip it anymore. By such actions on their part it's obviously something they're willing to make changes too even 5 years later.

    2) I'm aware that you don't move during the cut scene. I'm also aware they do infact teleport players after cut scenes from time to time. I'm also aware that if they didn't want to teleport the players after the cineatic in question plays they could've very easily shown the boss rising into the room via the lift and Gaius using said lift to leave while the boss "takes care of us". Instead they chose to do neither and spawned the boss in the middle of the room where we were supposed to be accordding to the cinematic.

    3) We did zero planning. We just stand there. There is no "nuke everything" button holding us hostage. We just let him talk and do what he wants with impunity and at length. It would be one thing if we or an ally was trying to negotiate with him or something, or even some distance and him talking to us over the intercom to justify the length of conversation but their is nothing going on on anyones part like that. It's just him talking, posing, and casually strolling to, boarding, and starting up Ultima right in front of us. At least with Nero he and Cid were talking with each other. Not so with the later Gaius scenes.
    (0)

  8. #28
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    The whole Ultima thing was them obviously paying homage to FF7(if going entirely by design similarity that is), and just had to force the battle some how by "allowing" him to WALK up to it and board it.
    (0)

  9. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Squintina View Post
    They honestly should just revoice all of ARR. There are too many non-voiced cutscenes and the change between voice actors is noticeable for some of the characters.
    Don't even think about replacing ARR Midgarsomr's voice with the one from HW. Nope, nope, nopeeee!

    Should be the other way around for this character.
    (0)

  10. #30
    Player
    Akor's Avatar
    Join Date
    Oct 2017
    Posts
    144
    Character
    Akor Draconic
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Now you can enjoy unskippable non-voiced cs too.
    (0)

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